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 *
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 * 
 * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
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/*
    File:       RTSPResponseStream.h

    Contains:   Object that provides a "buffered WriteV" service. Clients
                can call this function to write to a socket, and buffer flow
                controlled data in different ways.
                
                It is derived from StringFormatter, which it uses as an output
                stream buffer. The buffer may grow infinitely.
*/

#ifndef __RTSP_RESPONSE_STREAM_H__
#define __RTSP_RESPONSE_STREAM_H__

#include "ResizeableStringFormatter.h"
#include "TCPSocket.h"
#include "TimeoutTask.h"
#include "QTSS.h"

class RTSPResponseStream : public ResizeableStringFormatter
{
    public:
    
        // This object provides some flow control buffering services.
        // It also refreshes the timeout whenever there is a successful write
        // on the socket.
        RTSPResponseStream(TCPSocket* inSocket, TimeoutTask* inTimeoutTask)
            :   ResizeableStringFormatter(fOutputBuf, kOutputBufferSizeInBytes),
                fSocket(inSocket), fBytesSentInBuffer(0), fTimeoutTask(inTimeoutTask),fPrintRTSP(false) {}
        
        virtual ~RTSPResponseStream() {}

        // WriteV
        //
        // This function takes an input ioVec and writes it to the socket. If any
        // data has been written to this stream via Put, that data gets written first.
        //
        // In the event of flow control on the socket, less data than what was
        // requested, or no data at all, may be sent. Specify what you want this
        // function to do with the unsent data via inSendType.
        //
        // kAlwaysBuffer:   Buffer any unsent data internally.
        // kAllOrNothing:   If no data could be sent, return EWOULDBLOCK. Otherwise,
        //                  buffer any unsent data.
        // kDontBuffer:     Never buffer any data.
        //
        // If some data ends up being buffered, outLengthSent will = inTotalLength,
        // and the return value will be QTSS_NoErr 
        
        enum
        {
            kDontBuffer     = 0,
            kAllOrNothing   = 1,
            kAlwaysBuffer   = 2
        };
        QTSS_Error WriteV(iovec* inVec, UInt32 inNumVectors, UInt32 inTotalLength,
                                UInt32* outLengthSent, UInt32 inSendType);

        // Flushes any buffered data to the socket. If all data could be sent,
        // this returns QTSS_NoErr, otherwise, it returns EWOULDBLOCK
        QTSS_Error Flush();
        
        void        ShowRTSP(Bool16 enable) {fPrintRTSP = enable; }     

        
    private:
    
        enum
        {
            kOutputBufferSizeInBytes = 512  //UInt32
        };
        
        //The default buffer size is allocated inline as part of the object. Because this size
        //is good enough for 99.9% of all requests, we avoid the dynamic memory allocation in most
        //cases. But if the response is too big for this buffer, the BufferIsFull function will
        //allocate a larger buffer.
        char                    fOutputBuf[kOutputBufferSizeInBytes];
        TCPSocket*              fSocket;
        UInt32                  fBytesSentInBuffer;
        TimeoutTask*            fTimeoutTask;
        Bool16                  fPrintRTSP;     // debugging printfs
        
        friend class RTSPRequestInterface;
};


#endif // __RTSP_RESPONSE_STREAM_H__
