/*
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * Copyright (c) 1999-2003 Apple Computer, Inc.  All Rights Reserved.
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 *
 */
/*
    File:       TCPSocket.h

    Contains:   TCP socket object
                    
    
    
    
*/

#ifndef __TCPSOCKET_H__
#define __TCPSOCKET_H__

#include <stdio.h>
#include <stdlib.h>
#include "SafeStdLib.h"
#ifndef __Win32__
#include <sys/types.h>
#include <sys/socket.h>
#endif

#include "Socket.h"
#include "Task.h"
#include "StrPtrLen.h"

class TCPSocket : public Socket
{
    public:

        //TCPSocket takes an optional task object which will get notified when
        //certain events happen on this socket. Those events are:
        //
        //S_DATA:               Data is currently available on the socket.
        //S_CONNECTIONCLOSING:  Client is closing the connection. No longer necessary
        //                      to call Close or Disconnect, Snd & Rcv will fail.
        TCPSocket(Task *notifytask, UInt32 inSocketType)
            :   Socket(notifytask, inSocketType),
                fRemoteStr(fRemoteBuffer, kIPAddrBufSize)  {}
        virtual ~TCPSocket() {}

        //Open
        OS_Error    Open() { return Socket::Open(SOCK_STREAM); }

        // Connect. Attempts to connect to the specified remote host. If this
        // is a non-blocking socket, this function may return EINPROGRESS, in which
        // case caller must wait for either an EV_RE or an EV_WR. You may call
        // CheckAsyncConnect at any time, which will return OS_NoErr if the connect
        // has completed, EINPROGRESS if it is still in progress, or an appropriate error
        // if the connect failed.
        OS_Error    Connect(UInt32 inRemoteAddr, UInt16 inRemotePort);
        //OS_Error  CheckAsyncConnect();

        // Basically a copy constructor for this object, also NULLs out the data
        // in tcpSocket.        
        void        SnarfSocket( TCPSocket & tcpSocket );

        //ACCESSORS:
        //Returns NULL if not currently available.
        
        UInt32      GetRemoteAddr() { return ntohl(fRemoteAddr.sin_addr.s_addr); }
        UInt16      GetRemotePort() { return ntohs(fRemoteAddr.sin_port); }
        //This function is NOT thread safe!
        StrPtrLen*  GetRemoteAddrStr();

    protected:

        void        Set(int inSocket, struct sockaddr_in* remoteaddr);
                            
        enum
        {
            kIPAddrBufSize = 20 //UInt32
        };

        struct sockaddr_in  fRemoteAddr;
        char fRemoteBuffer[kIPAddrBufSize];
        StrPtrLen fRemoteStr;

        
        friend class TCPListenerSocket;
};
#endif // __TCPSOCKET_H__

