\section{Built-in Types \label{types}}

The following sections describe the standard types that are built into
the interpreter.  These are the numeric types, sequence types, and
several others, including types themselves.  There is no explicit
Boolean type; use integers instead.
\indexii{built-in}{types}
\indexii{Boolean}{type}

Some operations are supported by several object types; in particular,
all objects can be compared, tested for truth value, and converted to
a string (with the \code{`\textrm{\ldots}`} notation).  The latter
conversion is implicitly used when an object is written by the
\keyword{print}\stindex{print} statement.


\subsection{Truth Value Testing \label{truth}}

Any object can be tested for truth value, for use in an \keyword{if} or
\keyword{while} condition or as operand of the Boolean operations below.
The following values are considered false:
\stindex{if}
\stindex{while}
\indexii{truth}{value}
\indexii{Boolean}{operations}
\index{false}

\begin{itemize}

\item	\code{None}
	\withsubitem{(Built-in object)}{\ttindex{None}}

\item	zero of any numeric type, for example, \code{0}, \code{0L},
        \code{0.0}, \code{0j}.

\item	any empty sequence, for example, \code{''}, \code{()}, \code{[]}.

\item	any empty mapping, for example, \code{\{\}}.

\item	instances of user-defined classes, if the class defines a
	\method{__nonzero__()} or \method{__len__()} method, when that
	method returns zero.\footnote{Additional information on these
special methods may be found in the \citetitle[../ref/ref.html]{Python
Reference Manual}.}

\end{itemize}

All other values are considered true --- so objects of many types are
always true.
\index{true}

Operations and built-in functions that have a Boolean result always
return \code{0} for false and \code{1} for true, unless otherwise
stated.  (Important exception: the Boolean operations
\samp{or}\opindex{or} and \samp{and}\opindex{and} always return one of
their operands.)


\subsection{Boolean Operations \label{boolean}}

These are the Boolean operations, ordered by ascending priority:
\indexii{Boolean}{operations}

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{\var{x} or \var{y}}
          {if \var{x} is false, then \var{y}, else \var{x}}{(1)}
  \lineiii{\var{x} and \var{y}}
          {if \var{x} is false, then \var{x}, else \var{y}}{(1)}
  \hline
  \lineiii{not \var{x}}
          {if \var{x} is false, then \code{1}, else \code{0}}{(2)}
\end{tableiii}
\opindex{and}
\opindex{or}
\opindex{not}

\noindent
Notes:

\begin{description}

\item[(1)]
These only evaluate their second argument if needed for their outcome.

\item[(2)]
\samp{not} has a lower priority than non-Boolean operators, so
\code{not \var{a} == \var{b}} is interpreted as \code{not (\var{a} ==
\var{b})}, and \code{\var{a} == not \var{b}} is a syntax error.

\end{description}


\subsection{Comparisons \label{comparisons}}

Comparison operations are supported by all objects.  They all have the
same priority (which is higher than that of the Boolean operations).
Comparisons can be chained arbitrarily; for example, \code{\var{x} <
\var{y} <= \var{z}} is equivalent to \code{\var{x} < \var{y} and
\var{y} <= \var{z}}, except that \var{y} is evaluated only once (but
in both cases \var{z} is not evaluated at all when \code{\var{x} <
\var{y}} is found to be false).
\indexii{chaining}{comparisons}

This table summarizes the comparison operations:

\begin{tableiii}{c|l|c}{code}{Operation}{Meaning}{Notes}
  \lineiii{<}{strictly less than}{}
  \lineiii{<=}{less than or equal}{}
  \lineiii{>}{strictly greater than}{}
  \lineiii{>=}{greater than or equal}{}
  \lineiii{==}{equal}{}
  \lineiii{!=}{not equal}{(1)}
  \lineiii{<>}{not equal}{(1)}
  \lineiii{is}{object identity}{}
  \lineiii{is not}{negated object identity}{}
\end{tableiii}
\indexii{operator}{comparison}
\opindex{==} % XXX *All* others have funny characters < ! >
\opindex{is}
\opindex{is not}

\noindent
Notes:

\begin{description}

\item[(1)]
\code{<>} and \code{!=} are alternate spellings for the same operator.
(I couldn't choose between \ABC{} and C! :-)
\index{ABC language@\ABC{} language}
\index{language!ABC@\ABC{}}
\indexii{C}{language}
\code{!=} is the preferred spelling; \code{<>} is obsolescent.

\end{description}

Objects of different types, except different numeric types, never
compare equal; such objects are ordered consistently but arbitrarily
(so that sorting a heterogeneous array yields a consistent result).
Furthermore, some types (for example, file objects) support only a
degenerate notion of comparison where any two objects of that type are
unequal.  Again, such objects are ordered arbitrarily but
consistently.
\indexii{object}{numeric}
\indexii{objects}{comparing}

Instances of a class normally compare as non-equal unless the class
\withsubitem{(instance method)}{\ttindex{__cmp__()}}
defines the \method{__cmp__()} method.  Refer to the
\citetitle[../ref/customization.html]{Python Reference Manual} for
information on the use of this method to effect object comparisons.

\strong{Implementation note:} Objects of different types except
numbers are ordered by their type names; objects of the same types
that don't support proper comparison are ordered by their address.

Two more operations with the same syntactic priority,
\samp{in}\opindex{in} and \samp{not in}\opindex{not in}, are supported
only by sequence types (below).


\subsection{Numeric Types \label{typesnumeric}}

There are four numeric types: \dfn{plain integers}, \dfn{long integers}, 
\dfn{floating point numbers}, and \dfn{complex numbers}.
Plain integers (also just called \dfn{integers})
are implemented using \ctype{long} in C, which gives them at least 32
bits of precision.  Long integers have unlimited precision.  Floating
point numbers are implemented using \ctype{double} in C.  All bets on
their precision are off unless you happen to know the machine you are
working with.
\obindex{numeric}
\obindex{integer}
\obindex{long integer}
\obindex{floating point}
\obindex{complex number}
\indexii{C}{language}

Complex numbers have a real and imaginary part, which are both
implemented using \ctype{double} in C.  To extract these parts from
a complex number \var{z}, use \code{\var{z}.real} and \code{\var{z}.imag}.  

Numbers are created by numeric literals or as the result of built-in
functions and operators.  Unadorned integer literals (including hex
and octal numbers) yield plain integers.  Integer literals with an
\character{L} or \character{l} suffix yield long integers
(\character{L} is preferred because \samp{1l} looks too much like
eleven!).  Numeric literals containing a decimal point or an exponent
sign yield floating point numbers.  Appending \character{j} or
\character{J} to a numeric literal yields a complex number.
\indexii{numeric}{literals}
\indexii{integer}{literals}
\indexiii{long}{integer}{literals}
\indexii{floating point}{literals}
\indexii{complex number}{literals}
\indexii{hexadecimal}{literals}
\indexii{octal}{literals}

Python fully supports mixed arithmetic: when a binary arithmetic
operator has operands of different numeric types, the operand with the
``smaller'' type is converted to that of the other, where plain
integer is smaller than long integer is smaller than floating point is
smaller than complex.
Comparisons between numbers of mixed type use the same rule.\footnote{
	As a consequence, the list \code{[1, 2]} is considered equal
        to \code{[1.0, 2.0]}, and similar for tuples.
} The functions \function{int()}, \function{long()}, \function{float()},
and \function{complex()} can be used
to coerce numbers to a specific type.
\index{arithmetic}
\bifuncindex{int}
\bifuncindex{long}
\bifuncindex{float}
\bifuncindex{complex}

All numeric types support the following operations, sorted by
ascending priority (operations in the same box have the same
priority; all numeric operations have a higher priority than
comparison operations):

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{\var{x} + \var{y}}{sum of \var{x} and \var{y}}{}
  \lineiii{\var{x} - \var{y}}{difference of \var{x} and \var{y}}{}
  \hline
  \lineiii{\var{x} * \var{y}}{product of \var{x} and \var{y}}{}
  \lineiii{\var{x} / \var{y}}{quotient of \var{x} and \var{y}}{(1)}
  \lineiii{\var{x} \%{} \var{y}}{remainder of \code{\var{x} / \var{y}}}{}
  \hline
  \lineiii{-\var{x}}{\var{x} negated}{}
  \lineiii{+\var{x}}{\var{x} unchanged}{}
  \hline
  \lineiii{abs(\var{x})}{absolute value or magnitude of \var{x}}{}
  \lineiii{int(\var{x})}{\var{x} converted to integer}{(2)}
  \lineiii{long(\var{x})}{\var{x} converted to long integer}{(2)}
  \lineiii{float(\var{x})}{\var{x} converted to floating point}{}
  \lineiii{complex(\var{re},\var{im})}{a complex number with real part \var{re}, imaginary part \var{im}.  \var{im} defaults to zero.}{}
  \lineiii{\var{c}.conjugate()}{conjugate of the complex number \var{c}}{}
  \lineiii{divmod(\var{x}, \var{y})}{the pair \code{(\var{x} / \var{y}, \var{x} \%{} \var{y})}}{(3)}
  \lineiii{pow(\var{x}, \var{y})}{\var{x} to the power \var{y}}{}
  \lineiii{\var{x} ** \var{y}}{\var{x} to the power \var{y}}{}
\end{tableiii}
\indexiii{operations on}{numeric}{types}
\withsubitem{(complex number method)}{\ttindex{conjugate()}}

\noindent
Notes:
\begin{description}

\item[(1)]
For (plain or long) integer division, the result is an integer.
The result is always rounded towards minus infinity: 1/2 is 0, 
(-1)/2 is -1, 1/(-2) is -1, and (-1)/(-2) is 0.  Note that the result
is a long integer if either operand is a long integer, regardless of
the numeric value.
\indexii{integer}{division}
\indexiii{long}{integer}{division}

\item[(2)]
Conversion from floating point to (long or plain) integer may round or
truncate as in C; see functions \function{floor()} and
\function{ceil()} in the \refmodule{math}\refbimodindex{math} module
for well-defined conversions.
\withsubitem{(in module math)}{\ttindex{floor()}\ttindex{ceil()}}
\indexii{numeric}{conversions}
\indexii{C}{language}

\item[(3)]
See section \ref{built-in-funcs}, ``Built-in Functions,'' for a full
description.

\end{description}
% XXXJH exceptions: overflow (when? what operations?) zerodivision

\subsubsection{Bit-string Operations on Integer Types \label{bitstring-ops}}
\nodename{Bit-string Operations}

Plain and long integer types support additional operations that make
sense only for bit-strings.  Negative numbers are treated as their 2's
complement value (for long integers, this assumes a sufficiently large
number of bits that no overflow occurs during the operation).

The priorities of the binary bit-wise operations are all lower than
the numeric operations and higher than the comparisons; the unary
operation \samp{\~} has the same priority as the other unary numeric
operations (\samp{+} and \samp{-}).

This table lists the bit-string operations sorted in ascending
priority (operations in the same box have the same priority):

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{\var{x} | \var{y}}{bitwise \dfn{or} of \var{x} and \var{y}}{}
  \lineiii{\var{x} \^{} \var{y}}{bitwise \dfn{exclusive or} of \var{x} and \var{y}}{}
  \lineiii{\var{x} \&{} \var{y}}{bitwise \dfn{and} of \var{x} and \var{y}}{}
  \lineiii{\var{x} << \var{n}}{\var{x} shifted left by \var{n} bits}{(1), (2)}
  \lineiii{\var{x} >> \var{n}}{\var{x} shifted right by \var{n} bits}{(1), (3)}
  \hline
  \lineiii{\~\var{x}}{the bits of \var{x} inverted}{}
\end{tableiii}
\indexiii{operations on}{integer}{types}
\indexii{bit-string}{operations}
\indexii{shifting}{operations}
\indexii{masking}{operations}

\noindent
Notes:
\begin{description}
\item[(1)] Negative shift counts are illegal and cause a
\exception{ValueError} to be raised.
\item[(2)] A left shift by \var{n} bits is equivalent to
multiplication by \code{pow(2, \var{n})} without overflow check.
\item[(3)] A right shift by \var{n} bits is equivalent to
division by \code{pow(2, \var{n})} without overflow check.
\end{description}


\subsection{Sequence Types \label{typesseq}}

There are six sequence types: strings, Unicode strings, lists,
tuples, buffers, and xrange objects.

Strings literals are written in single or double quotes:
\code{'xyzzy'}, \code{"frobozz"}.  See chapter 2 of the
\citetitle[../ref/strings.html]{Python Reference Manual} for more about
string literals.  Unicode strings are much like strings, but are
specified in the syntax using a preceeding \character{u} character:
\code{u'abc'}, \code{u"def"}.  Lists are constructed with square brackets,
separating items with commas: \code{[a, b, c]}.  Tuples are
constructed by the comma operator (not within square brackets), with
or without enclosing parentheses, but an empty tuple must have the
enclosing parentheses, e.g., \code{a, b, c} or \code{()}.  A single
item tuple must have a trailing comma, e.g., \code{(d,)}.  Buffers are
not directly supported by Python syntax, but can be created by calling the
builtin function \function{buffer()}.\bifuncindex{buffer}  XRanges
objects are similar to buffers in that there is no specific syntax to
create them, but they are created using the \function{xrange()}
function.\bifuncindex{xrange}
\obindex{sequence}
\obindex{string}
\obindex{Unicode}
\obindex{buffer}
\obindex{tuple}
\obindex{list}
\obindex{xrange}

Sequence types support the following operations.  The \samp{in} and
\samp{not in} operations have the same priorities as the comparison
operations.  The \samp{+} and \samp{*} operations have the same
priority as the corresponding numeric operations.\footnote{They must
have since the parser can't tell the type of the operands.}

This table lists the sequence operations sorted in ascending priority
(operations in the same box have the same priority).  In the table,
\var{s} and \var{t} are sequences of the same type; \var{n}, \var{i}
and \var{j} are integers:

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{\var{x} in \var{s}}{\code{1} if an item of \var{s} is equal to \var{x}, else \code{0}}{}
  \lineiii{\var{x} not in \var{s}}{\code{0} if an item of \var{s} is
equal to \var{x}, else \code{1}}{}
  \hline
  \lineiii{\var{s} + \var{t}}{the concatenation of \var{s} and \var{t}}{}
  \lineiii{\var{s} * \var{n}\textrm{,} \var{n} * \var{s}}{\var{n} copies of \var{s} concatenated}{(1)}
  \hline
  \lineiii{\var{s}[\var{i}]}{\var{i}'th item of \var{s}, origin 0}{(2)}
  \lineiii{\var{s}[\var{i}:\var{j}]}{slice of \var{s} from \var{i} to \var{j}}{(2), (3)}
  \hline
  \lineiii{len(\var{s})}{length of \var{s}}{}
  \lineiii{min(\var{s})}{smallest item of \var{s}}{}
  \lineiii{max(\var{s})}{largest item of \var{s}}{}
\end{tableiii}
\indexiii{operations on}{sequence}{types}
\bifuncindex{len}
\bifuncindex{min}
\bifuncindex{max}
\indexii{concatenation}{operation}
\indexii{repetition}{operation}
\indexii{subscript}{operation}
\indexii{slice}{operation}
\opindex{in}
\opindex{not in}

\noindent
Notes:

\begin{description}
\item[(1)] Values of \var{n} less than \code{0} are treated as
  \code{0} (which yields an empty sequence of the same type as
  \var{s}).

\item[(2)] If \var{i} or \var{j} is negative, the index is relative to
  the end of the string, i.e., \code{len(\var{s}) + \var{i}} or
  \code{len(\var{s}) + \var{j}} is substituted.  But note that \code{-0} is
  still \code{0}.
  
\item[(3)] The slice of \var{s} from \var{i} to \var{j} is defined as
  the sequence of items with index \var{k} such that \code{\var{i} <=
  \var{k} < \var{j}}.  If \var{i} or \var{j} is greater than
  \code{len(\var{s})}, use \code{len(\var{s})}.  If \var{i} is omitted,
  use \code{0}.  If \var{j} is omitted, use \code{len(\var{s})}.  If
  \var{i} is greater than or equal to \var{j}, the slice is empty.
\end{description}


\subsubsection{String Methods \label{string-methods}}

These are the string methods which both 8-bit strings and Unicode
objects support:

\begin{methoddesc}[string]{capitalize}{}
Return a copy of the string with only its first character capitalized.
\end{methoddesc}

\begin{methoddesc}[string]{center}{width}
Return centered in a string of length \var{width}. Padding is done
using spaces.
\end{methoddesc}

\begin{methoddesc}[string]{count}{sub\optional{, start\optional{, end}}}
Return the number of occurrences of substring \var{sub} in string
S\code{[\var{start}:\var{end}]}.  Optional arguments \var{start} and
\var{end} are interpreted as in slice notation.
\end{methoddesc}

\begin{methoddesc}[string]{encode}{\optional{encoding\optional{,errors}}}
Return an encoded version of the string.  Default encoding is the current
default string encoding.  \var{errors} may be given to set a different
error handling scheme.  The default for \var{errors} is
\code{'strict'}, meaning that encoding errors raise a
\exception{ValueError}.  Other possible values are \code{'ignore'} and
\code{'replace'}.
\versionadded{2.0}
\end{methoddesc}

\begin{methoddesc}[string]{endswith}{suffix\optional{, start\optional{, end}}}
Return true if the string ends with the specified \var{suffix},
otherwise return false.  With optional \var{start}, test beginning at
that position.  With optional \var{end}, stop comparing at that position.
\end{methoddesc}

\begin{methoddesc}[string]{expandtabs}{\optional{tabsize}}
Return a copy of the string where all tab characters are expanded
using spaces.  If \var{tabsize} is not given, a tab size of \code{8}
characters is assumed.
\end{methoddesc}

\begin{methoddesc}[string]{find}{sub\optional{, start\optional{, end}}}
Return the lowest index in the string where substring \var{sub} is
found, such that \var{sub} is contained in the range [\var{start},
\var{end}).  Optional arguments \var{start} and \var{end} are
interpreted as in slice notation.  Return \code{-1} if \var{sub} is
not found.
\end{methoddesc}

\begin{methoddesc}[string]{index}{sub\optional{, start\optional{, end}}}
Like \method{find()}, but raise \exception{ValueError} when the
substring is not found.
\end{methoddesc}

\begin{methoddesc}[string]{isalnum}{}
Return true if all characters in the string are alphanumeric and there
is at least one character, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{isalpha}{}
Return true if all characters in the string are alphabetic and there
is at least one character, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{isdigit}{}
Return true if there are only digit characters, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{islower}{}
Return true if all cased characters in the string are lowercase and
there is at least one cased character, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{isspace}{}
Return true if there are only whitespace characters in the string and
the string is not empty, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{istitle}{}
Return true if the string is a titlecased string, i.e.\ uppercase
characters may only follow uncased characters and lowercase characters
only cased ones.  Return false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{isupper}{}
Return true if all cased characters in the string are uppercase and
there is at least one cased character, false otherwise.
\end{methoddesc}

\begin{methoddesc}[string]{join}{seq}
Return a string which is the concatenation of the strings in the
sequence \var{seq}.  The separator between elements is the string
providing this method.
\end{methoddesc}

\begin{methoddesc}[string]{ljust}{width}
Return the string left justified in a string of length \var{width}.
Padding is done using spaces.  The original string is returned if
\var{width} is less than \code{len(\var{s})}.
\end{methoddesc}

\begin{methoddesc}[string]{lower}{}
Return a copy of the string converted to lowercase.
\end{methoddesc}

\begin{methoddesc}[string]{lstrip}{}
Return a copy of the string with leading whitespace removed.
\end{methoddesc}

\begin{methoddesc}[string]{replace}{old, new\optional{, maxsplit}}
Return a copy of the string with all occurrences of substring
\var{old} replaced by \var{new}.  If the optional argument
\var{maxsplit} is given, only the first \var{maxsplit} occurrences are
replaced.
\end{methoddesc}

\begin{methoddesc}[string]{rfind}{sub \optional{,start \optional{,end}}}
Return the highest index in the string where substring \var{sub} is
found, such that \var{sub} is contained within s[start,end].  Optional
arguments \var{start} and \var{end} are interpreted as in slice
notation.  Return \code{-1} on failure.
\end{methoddesc}

\begin{methoddesc}[string]{rindex}{sub\optional{, start\optional{, end}}}
Like \method{rfind()} but raises \exception{ValueError} when the
substring \var{sub} is not found.
\end{methoddesc}

\begin{methoddesc}[string]{rjust}{width}
Return the string right justified in a string of length \var{width}.
Padding is done using spaces.  The original string is returned if
\var{width} is less than \code{len(\var{s})}.
\end{methoddesc}

\begin{methoddesc}[string]{rstrip}{}
Return a copy of the string with trailing whitespace removed.
\end{methoddesc}

\begin{methoddesc}[string]{split}{\optional{sep \optional{,maxsplit}}}
Return a list of the words in the string, using \var{sep} as the
delimiter string.  If \var{maxsplit} is given, at most \var{maxsplit}
splits are done.  If \var{sep} is not specified or \code{None}, any
whitespace string is a separator.
\end{methoddesc}

\begin{methoddesc}[string]{splitlines}{\optional{keepends}}
Return a list of the lines in the string, breaking at line
boundaries.  Line breaks are not included in the resulting list unless
\var{keepends} is given and true.
\end{methoddesc}

\begin{methoddesc}[string]{startswith}{prefix\optional{, start\optional{, end}}}
Return true if string starts with the \var{prefix}, otherwise
return false.  With optional \var{start}, test string beginning at
that position.  With optional \var{end}, stop comparing string at that
position.
\end{methoddesc}

\begin{methoddesc}[string]{strip}{}
Return a copy of the string with leading and trailing whitespace
removed.
\end{methoddesc}

\begin{methoddesc}[string]{swapcase}{}
Return a copy of the string with uppercase characters converted to
lowercase and vice versa.
\end{methoddesc}

\begin{methoddesc}[string]{title}{}
Return a titlecased version of, i.e.\ words start with uppercase
characters, all remaining cased characters are lowercase.
\end{methoddesc}

\begin{methoddesc}[string]{translate}{table\optional{, deletechars}}
Return a copy of the string where all characters occurring in the
optional argument \var{deletechars} are removed, and the remaining
characters have been mapped through the given translation table, which
must be a string of length 256.
\end{methoddesc}

\begin{methoddesc}[string]{upper}{}
Return a copy of the string converted to uppercase.
\end{methoddesc}


\subsubsection{String Formatting Operations \label{typesseq-strings}}

\index{formatting, string}
\index{string!formatting}
\index{printf-style formatting}
\index{sprintf-style formatting}

String and Unicode objects have one unique built-in operation: the
\code{\%} operator (modulo).  Given \code{\var{format} \%
\var{values}} (where \var{format} is a string or Unicode object),
\code{\%} conversion specifications in \var{format} are replaced with
zero or more elements of \var{values}.  The effect is similar to the
using \cfunction{sprintf()} in the C language.  If \var{format} is a
Unicode object, or if any of the objects being converted using the
\code{\%s} conversion are Unicode objects, the result will be a
Unicode object as well.

If \var{format} requires a single argument, \var{values} may be a
single non-tuple object. \footnote{A tuple object in this case should
  be a singleton.}  Otherwise, \var{values} must be a tuple with
exactly the number of items specified by the format string, or a
single mapping object (for example, a dictionary).

A conversion specifier contains two or more characters and has the
following components, which must occur in this order:

\begin{enumerate}
  \item  The \character{\%} character, which marks the start of the
         specifier.
  \item  Mapping key value (optional), consisting of an identifier in
         parentheses (for example, \code{(somename)}).
  \item  Conversion flags (optional), which affect the result of some
         conversion types.
  \item  Minimum field width (optional).  If specified as an
         \character{*} (asterisk), the actual width is read from the
         next element of the tuple in \var{values}, and the object to
         convert comes after the minimum field width and optional
         precision.
  \item  Precision (optional), given as a \character{.} (dot) followed
         by the precision.  If specified as \character{*} (an
         asterisk), the actual width is read from the next element of
         the tuple in \var{values}, and the value to convert comes after
         the precision.
  \item  Length modifier (optional).
  \item  Conversion type.
\end{enumerate}

If the right argument is a dictionary (or any kind of mapping), then
the formats in the string \emph{must} have a parenthesized key into
that dictionary inserted immediately after the \character{\%}
character, and each format formats the corresponding entry from the
mapping.  For example:

\begin{verbatim}
>>> count = 2
>>> language = 'Python'
>>> print '%(language)s has %(count)03d quote types.' % vars()
Python has 002 quote types.
\end{verbatim}

In this case no \code{*} specifiers may occur in a format (since they
require a sequential parameter list).

The conversion flag characters are:

\begin{tableii}{c|l}{character}{Flag}{Meaning}
  \lineii{\#}{The value conversion will use the ``alternate form''
              (where defined below).}
  \lineii{0}{The conversion will be zero padded.}
  \lineii{-}{The converted value is left adjusted (overrides
             \character{-}).}
  \lineii{{~}}{(a space) A blank should be left before a positive number
             (or empty string) produced by a signed conversion.}
  \lineii{+}{A sign character (\character{+} or \character{-}) will
             precede the conversion (overrides a "space" flag).}
\end{tableii}

The length modifier may be \code{h}, \code{l}, and \code{L} may be
present, but are ignored as they are not necessary for Python.

The conversion types are:

\begin{tableii}{c|l}{character}{Conversion}{Meaning}
  \lineii{d}{Signed integer decimal.}
  \lineii{i}{Signed integer decimal.}
  \lineii{o}{Unsigned octal.}
  \lineii{u}{Unsigned decimal.}
  \lineii{x}{Unsigned hexidecimal (lowercase).}
  \lineii{X}{Unsigned hexidecimal (uppercase).}
  \lineii{e}{Floating point exponential format (lowercase).}
  \lineii{E}{Floating point exponential format (uppercase).}
  \lineii{f}{Floating point decimal format.}
  \lineii{F}{Floating point decimal format.}
  \lineii{g}{Same as \character{e} if exponent is greater than -4 or
             less than precision, \character{f} otherwise.}
  \lineii{G}{Same as \character{E} if exponent is greater than -4 or
             less than precision, \character{F} otherwise.}
  \lineii{c}{Single character (accepts integer or single character
             string).}
  \lineii{r}{String (converts any python object using
             \function{repr()}).}
  \lineii{s}{String (converts any python object using
             \function{str()}).}
  \lineii{\%}{No argument is converted, results in a \character{\%}
              character in the result.  (The complete specification is
              \code{\%\%}.)}
\end{tableii}

% XXX Examples?


Since Python strings have an explicit length, \code{\%s} conversions
do not assume that \code{'\e0'} is the end of the string.

For safety reasons, floating point precisions are clipped to 50;
\code{\%f} conversions for numbers whose absolute value is over 1e25
are replaced by \code{\%g} conversions.\footnote{
  These numbers are fairly arbitrary.  They are intended to
  avoid printing endless strings of meaningless digits without hampering
  correct use and without having to know the exact precision of floating
  point values on a particular machine.
}  All other errors raise exceptions.

Additional string operations are defined in standard module
\refmodule{string} and in built-in module \refmodule{re}.
\refstmodindex{string}
\refstmodindex{re}


\subsubsection{XRange Type \label{typesseq-xrange}}

The xrange\obindex{xrange} type is an immutable sequence which is
commonly used for looping.  The advantage of the xrange type is that an
xrange object will always take the same amount of memory, no matter the
size of the range it represents.  There are no consistent performance
advantages.

XRange objects behave like tuples, and offer a single method:

\begin{methoddesc}[xrange]{tolist}{}
  Return a list object which represents the same values as the xrange
  object.
\end{methoddesc}


\subsubsection{Mutable Sequence Types \label{typesseq-mutable}}

List objects support additional operations that allow in-place
modification of the object.
These operations would be supported by other mutable sequence types
(when added to the language) as well.
Strings and tuples are immutable sequence types and such objects cannot
be modified once created.
The following operations are defined on mutable sequence types (where
\var{x} is an arbitrary object):
\indexiii{mutable}{sequence}{types}
\obindex{list}

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{\var{s}[\var{i}] = \var{x}}
	{item \var{i} of \var{s} is replaced by \var{x}}{}
  \lineiii{\var{s}[\var{i}:\var{j}] = \var{t}}
  	{slice of \var{s} from \var{i} to \var{j} is replaced by \var{t}}{}
  \lineiii{del \var{s}[\var{i}:\var{j}]}
	{same as \code{\var{s}[\var{i}:\var{j}] = []}}{}
  \lineiii{\var{s}.append(\var{x})}
	{same as \code{\var{s}[len(\var{s}):len(\var{s})] = [\var{x}]}}{(1)}
  \lineiii{\var{s}.extend(\var{x})}
        {same as \code{\var{s}[len(\var{s}):len(\var{s})] = \var{x}}}{(2)}
  \lineiii{\var{s}.count(\var{x})}
    {return number of \var{i}'s for which \code{\var{s}[\var{i}] == \var{x}}}{}
  \lineiii{\var{s}.index(\var{x})}
    {return smallest \var{i} such that \code{\var{s}[\var{i}] == \var{x}}}{(3)}
  \lineiii{\var{s}.insert(\var{i}, \var{x})}
	{same as \code{\var{s}[\var{i}:\var{i}] = [\var{x}]}
	  if \code{\var{i} >= 0}}{}
  \lineiii{\var{s}.pop(\optional{\var{i}})}
    {same as \code{\var{x} = \var{s}[\var{i}]; del \var{s}[\var{i}]; return \var{x}}}{(4)}
  \lineiii{\var{s}.remove(\var{x})}
	{same as \code{del \var{s}[\var{s}.index(\var{x})]}}{(3)}
  \lineiii{\var{s}.reverse()}
	{reverses the items of \var{s} in place}{(5)}
  \lineiii{\var{s}.sort(\optional{\var{cmpfunc}})}
	{sort the items of \var{s} in place}{(5), (6)}
\end{tableiii}
\indexiv{operations on}{mutable}{sequence}{types}
\indexiii{operations on}{sequence}{types}
\indexiii{operations on}{list}{type}
\indexii{subscript}{assignment}
\indexii{slice}{assignment}
\stindex{del}
\withsubitem{(list method)}{
  \ttindex{append()}\ttindex{extend()}\ttindex{count()}\ttindex{index()}
  \ttindex{insert()}\ttindex{pop()}\ttindex{remove()}\ttindex{reverse()}
  \ttindex{sort()}}
\noindent
Notes:
\begin{description}
\item[(1)] The C implementation of Python has historically accepted
  multiple parameters and implicitly joined them into a tuple; this
  no longer works in Python 2.0.  Use of this misfeature has been
  deprecated since Python 1.4.

\item[(2)] Raises an exception when \var{x} is not a list object.  The 
  \method{extend()} method is experimental and not supported by
  mutable sequence types other than lists.

\item[(3)] Raises \exception{ValueError} when \var{x} is not found in
  \var{s}.

\item[(4)] The \method{pop()} method is only supported by the list and
  array types.  The optional argument \var{i} defaults to \code{-1},
  so that by default the last item is removed and returned.

\item[(5)] The \method{sort()} and \method{reverse()} methods modify the
  list in place for economy of space when sorting or reversing a large
  list.  They don't return the sorted or reversed list to remind you
  of this side effect.

\item[(6)] The \method{sort()} method takes an optional argument
  specifying a comparison function of two arguments (list items) which
  should return \code{-1}, \code{0} or \code{1} depending on whether
  the first argument is considered smaller than, equal to, or larger
  than the second argument.  Note that this slows the sorting process
  down considerably; e.g. to sort a list in reverse order it is much
  faster to use calls to the methods \method{sort()} and
  \method{reverse()} than to use the built-in function
  \function{sort()} with a comparison function that reverses the
  ordering of the elements.
\end{description}


\subsection{Mapping Types \label{typesmapping}}
\obindex{mapping}
\obindex{dictionary}

A \dfn{mapping} object maps values of one type (the key type) to
arbitrary objects.  Mappings are mutable objects.  There is currently
only one standard mapping type, the \dfn{dictionary}.  A dictionary's keys are
almost arbitrary values.  The only types of values not acceptable as
keys are values containing lists or dictionaries or other mutable
types that are compared by value rather than by object identity.
Numeric types used for keys obey the normal rules for numeric
comparison: if two numbers compare equal (e.g. \code{1} and
\code{1.0}) then they can be used interchangeably to index the same
dictionary entry.

Dictionaries are created by placing a comma-separated list of
\code{\var{key}: \var{value}} pairs within braces, for example:
\code{\{'jack': 4098, 'sjoerd': 4127\}} or
\code{\{4098: 'jack', 4127: 'sjoerd'\}}.

The following operations are defined on mappings (where \var{a} and
\var{b} are mappings, \var{k} is a key, and \var{v} and \var{x} are
arbitrary objects):
\indexiii{operations on}{mapping}{types}
\indexiii{operations on}{dictionary}{type}
\stindex{del}
\bifuncindex{len}
\withsubitem{(dictionary method)}{
  \ttindex{clear()}
  \ttindex{copy()}
  \ttindex{has_key()}
  \ttindex{items()}
  \ttindex{keys()}
  \ttindex{update()}
  \ttindex{values()}
  \ttindex{get()}}

\begin{tableiii}{c|l|c}{code}{Operation}{Result}{Notes}
  \lineiii{len(\var{a})}{the number of items in \var{a}}{}
  \lineiii{\var{a}[\var{k}]}{the item of \var{a} with key \var{k}}{(1)}
  \lineiii{\var{a}[\var{k}] = \var{v}}
          {set \code{\var{a}[\var{k}]} to \var{v}}
          {}
  \lineiii{del \var{a}[\var{k}]}
          {remove \code{\var{a}[\var{k}]} from \var{a}}
          {(1)}
  \lineiii{\var{a}.clear()}{remove all items from \code{a}}{}
  \lineiii{\var{a}.copy()}{a (shallow) copy of \code{a}}{}
  \lineiii{\var{a}.has_key(\var{k})}
          {\code{1} if \var{a} has a key \var{k}, else \code{0}}
          {}
  \lineiii{\var{a}.items()}
          {a copy of \var{a}'s list of (\var{key}, \var{value}) pairs}
          {(2)}
  \lineiii{\var{a}.keys()}{a copy of \var{a}'s list of keys}{(2)}
  \lineiii{\var{a}.update(\var{b})}
          {\code{for k in \var{b}.keys(): \var{a}[k] = \var{b}[k]}}
          {(3)}
  \lineiii{\var{a}.values()}{a copy of \var{a}'s list of values}{(2)}
  \lineiii{\var{a}.get(\var{k}\optional{, \var{x}})}
          {\code{\var{a}[\var{k}]} if \code{\var{a}.has_key(\var{k})},
           else \var{x}}
          {(4)}
  \lineiii{\var{a}.setdefault(\var{k}\optional{, \var{x}})}
          {\code{\var{a}[\var{k}]} if \code{\var{a}.has_key(\var{k})},
           else \var{x} (also setting it)}
          {(5)}
  \lineiii{\var{a}.popitem()}
          {remove and return an arbitrary (\var{key}, \var{value}) pair}
          {(6)}
\end{tableiii}

\noindent
Notes:
\begin{description}
\item[(1)] Raises a \exception{KeyError} exception if \var{k} is not
in the map.

\item[(2)] Keys and values are listed in random order.  If
\method{keys()} and \method{values()} are called with no intervening
modifications to the dictionary, the two lists will directly
correspond.  This allows the creation of \code{(\var{value},
\var{key})} pairs using \function{map()}: \samp{pairs = map(None,
\var{a}.values(), \var{a}.keys())}.

\item[(3)] \var{b} must be of the same type as \var{a}.

\item[(4)] Never raises an exception if \var{k} is not in the map,
instead it returns \var{x}.  \var{x} is optional; when \var{x} is not
provided and \var{k} is not in the map, \code{None} is returned.

\item[(5)] \function{setdefault()} is like \function{get()}, except
that if \var{k} is missing, \var{x} is both returned and inserted into
the dictionary as the value of \var{k}.

\item[(6)] \function{popitem()} is useful to destructively iterate
over a dictionary, as often used in set algorithms.
\end{description}


\subsection{Other Built-in Types \label{typesother}}

The interpreter supports several other kinds of objects.
Most of these support only one or two operations.


\subsubsection{Modules \label{typesmodules}}

The only special operation on a module is attribute access:
\code{\var{m}.\var{name}}, where \var{m} is a module and \var{name}
accesses a name defined in \var{m}'s symbol table.  Module attributes
can be assigned to.  (Note that the \keyword{import} statement is not,
strictly speaking, an operation on a module object; \code{import
\var{foo}} does not require a module object named \var{foo} to exist,
rather it requires an (external) \emph{definition} for a module named
\var{foo} somewhere.)

A special member of every module is \member{__dict__}.
This is the dictionary containing the module's symbol table.
Modifying this dictionary will actually change the module's symbol
table, but direct assignment to the \member{__dict__} attribute is not
possible (i.e., you can write \code{\var{m}.__dict__['a'] = 1}, which
defines \code{\var{m}.a} to be \code{1}, but you can't write
\code{\var{m}.__dict__ = \{\}}.

Modules built into the interpreter are written like this:
\code{<module 'sys' (built-in)>}.  If loaded from a file, they are
written as \code{<module 'os' from
'/usr/local/lib/python\shortversion/os.pyc'>}.


\subsubsection{Classes and Class Instances \label{typesobjects}}
\nodename{Classes and Instances}

See chapters 3 and 7 of the \citetitle[../ref/ref.html]{Python
Reference Manual} for these.


\subsubsection{Functions \label{typesfunctions}}

Function objects are created by function definitions.  The only
operation on a function object is to call it:
\code{\var{func}(\var{argument-list})}.

There are really two flavors of function objects: built-in functions
and user-defined functions.  Both support the same operation (to call
the function), but the implementation is different, hence the
different object types.

The implementation adds two special read-only attributes:
\code{\var{f}.func_code} is a function's \dfn{code
object}\obindex{code} (see below) and \code{\var{f}.func_globals} is
the dictionary used as the function's global namespace (this is the
same as \code{\var{m}.__dict__} where \var{m} is the module in which
the function \var{f} was defined).

Function objects also support getting and setting arbitrary
attributes, which can be used to, e.g. attach metadata to functions.
Regular attribute dot-notation is used to get and set such
attributes. \emph{Note that the current implementation only supports
function attributes on functions written in Python.  Function
attributes on built-ins may be supported in the future.}

Functions have another special attribute \code{\var{f}.__dict__}
(a.k.a. \code{\var{f}.func_dict}) which contains the namespace used to
support function attributes.  \code{__dict__} can be accessed
directly, set to a dictionary object, or \code{None}.  It can also be
deleted (but the following two lines are equivalent):

\begin{verbatim}
del func.__dict__
func.__dict__ = None
\end{verbatim}

\subsubsection{Methods \label{typesmethods}}
\obindex{method}

Methods are functions that are called using the attribute notation.
There are two flavors: built-in methods (such as \method{append()} on
lists) and class instance methods.  Built-in methods are described
with the types that support them.

The implementation adds two special read-only attributes to class
instance methods: \code{\var{m}.im_self} is the object on which the
method operates, and \code{\var{m}.im_func} is the function
implementing the method.  Calling \code{\var{m}(\var{arg-1},
\var{arg-2}, \textrm{\ldots}, \var{arg-n})} is completely equivalent to
calling \code{\var{m}.im_func(\var{m}.im_self, \var{arg-1},
\var{arg-2}, \textrm{\ldots}, \var{arg-n})}.

Class instance methods are either \emph{bound} or \emph{unbound},
referring to whether the method was accessed through an instance or a
class, respectively.  When a method is unbound, its \code{im_self}
attribute will be \code{None} and if called, an explicit \code{self}
object must be passed as the first argument.  In this case,
\code{self} must be an instance of the unbound method's class (or a
subclass of that class), otherwise a \code{TypeError} is raised.

Like function objects, methods objects support getting
arbitrary attributes.  However, since method attributes are actually
stored on the underlying function object (i.e. \code{meth.im_func}),
setting method attributes on either bound or unbound methods is
disallowed.  Attempting to set a method attribute results in a
\code{TypeError} being raised.  In order to set a method attribute,
you need to explicitly set it on the underlying function object:

\begin{verbatim}
class C:
    def method(self):
        pass

c = C()
c.method.im_func.whoami = 'my name is c'
\end{verbatim}

See the \citetitle[../ref/ref.html]{Python Reference Manual} for more
information.


\subsubsection{Code Objects \label{bltin-code-objects}}
\obindex{code}

Code objects are used by the implementation to represent
``pseudo-compiled'' executable Python code such as a function body.
They differ from function objects because they don't contain a
reference to their global execution environment.  Code objects are
returned by the built-in \function{compile()} function and can be
extracted from function objects through their \member{func_code}
attribute.
\bifuncindex{compile}
\withsubitem{(function object attribute)}{\ttindex{func_code}}

A code object can be executed or evaluated by passing it (instead of a
source string) to the \keyword{exec} statement or the built-in
\function{eval()} function.
\stindex{exec}
\bifuncindex{eval}

See the \citetitle[../ref/ref.html]{Python Reference Manual} for more
information.


\subsubsection{Type Objects \label{bltin-type-objects}}

Type objects represent the various object types.  An object's type is
accessed by the built-in function \function{type()}.  There are no special
operations on types.  The standard module \module{types} defines names
for all standard built-in types.
\bifuncindex{type}
\refstmodindex{types}

Types are written like this: \code{<type 'int'>}.


\subsubsection{The Null Object \label{bltin-null-object}}

This object is returned by functions that don't explicitly return a
value.  It supports no special operations.  There is exactly one null
object, named \code{None} (a built-in name).

It is written as \code{None}.


\subsubsection{The Ellipsis Object \label{bltin-ellipsis-object}}

This object is used by extended slice notation (see the
\citetitle[../ref/ref.html]{Python Reference Manual}).  It supports no
special operations.  There is exactly one ellipsis object, named
\constant{Ellipsis} (a built-in name).

It is written as \code{Ellipsis}.


\subsubsection{File Objects\obindex{file}
               \label{bltin-file-objects}}

File objects are implemented using C's \code{stdio} package and can be
created with the built-in function
\function{open()}\bifuncindex{open} described in section 
\ref{built-in-funcs}, ``Built-in Functions.''  They are also returned
by some other built-in functions and methods, e.g.,
\function{os.popen()} and \function{os.fdopen()} and the
\method{makefile()} method of socket objects.
\refstmodindex{os}
\refbimodindex{socket}

When a file operation fails for an I/O-related reason, the exception
\exception{IOError} is raised.  This includes situations where the
operation is not defined for some reason, like \method{seek()} on a tty
device or writing a file opened for reading.

Files have the following methods:


\begin{methoddesc}[file]{close}{}
  Close the file.  A closed file cannot be read or written anymore.
  Any operation which requires that the file be open will raise a
  \exception{ValueError} after the file has been closed.  Calling
  \method{close()} more than once is allowed.
\end{methoddesc}

\begin{methoddesc}[file]{flush}{}
  Flush the internal buffer, like \code{stdio}'s
  \cfunction{fflush()}.  This may be a no-op on some file-like
  objects.
\end{methoddesc}

\begin{methoddesc}[file]{isatty}{}
  Return true if the file is connected to a tty(-like) device, else
  false.  \strong{Note:} If a file-like object is not associated
  with a real file, this method should \emph{not} be implemented.
\end{methoddesc}

\begin{methoddesc}[file]{fileno}{}
  \index{file descriptor}
  \index{descriptor, file}
  Return the integer ``file descriptor'' that is used by the
  underlying implementation to request I/O operations from the
  operating system.  This can be useful for other, lower level
  interfaces that use file descriptors, e.g.\ module
  \refmodule{fcntl}\refbimodindex{fcntl} or \function{os.read()} and
  friends.  \strong{Note:} File-like objects which do not have a real
  file descriptor should \emph{not} provide this method!
\end{methoddesc}

\begin{methoddesc}[file]{read}{\optional{size}}
  Read at most \var{size} bytes from the file (less if the read hits
  \EOF{} before obtaining \var{size} bytes).  If the \var{size}
  argument is negative or omitted, read all data until \EOF{} is
  reached.  The bytes are returned as a string object.  An empty
  string is returned when \EOF{} is encountered immediately.  (For
  certain files, like ttys, it makes sense to continue reading after
  an \EOF{} is hit.)  Note that this method may call the underlying
  C function \cfunction{fread()} more than once in an effort to
  acquire as close to \var{size} bytes as possible.
\end{methoddesc}

\begin{methoddesc}[file]{readline}{\optional{size}}
  Read one entire line from the file.  A trailing newline character is
  kept in the string\footnote{
	The advantage of leaving the newline on is that an empty string 
	can be returned to mean \EOF{} without being ambiguous.  Another 
	advantage is that (in cases where it might matter, e.g. if you 
	want to make an exact copy of a file while scanning its lines) 
	you can tell whether the last line of a file ended in a newline
	or not (yes this happens!).
  } (but may be absent when a file ends with an
  incomplete line).  If the \var{size} argument is present and
  non-negative, it is a maximum byte count (including the trailing
  newline) and an incomplete line may be returned.
  An empty string is returned when \EOF{} is hit
  immediately.  Note: Unlike \code{stdio}'s \cfunction{fgets()}, the
  returned string contains null characters (\code{'\e 0'}) if they
  occurred in the input.
\end{methoddesc}

\begin{methoddesc}[file]{readlines}{\optional{sizehint}}
  Read until \EOF{} using \method{readline()} and return a list containing
  the lines thus read.  If the optional \var{sizehint} argument is
  present, instead of reading up to \EOF{}, whole lines totalling
  approximately \var{sizehint} bytes (possibly after rounding up to an
  internal buffer size) are read.  Objects implementing a file-like
  interface may choose to ignore \var{sizehint} if it cannot be
  implemented, or cannot be implemented efficiently.
\end{methoddesc}

\begin{methoddesc}[file]{xreadlines}{}
  Equivalent to
  \function{xreadlines.xreadlines(\var{file})}.\refstmodindex{xreadlines}
  (See the \refmodule{xreadlines} module for more information.)
  \versionadded{2.1}
\end{methoddesc}

\begin{methoddesc}[file]{seek}{offset\optional{, whence}}
  Set the file's current position, like \code{stdio}'s \cfunction{fseek()}.
  The \var{whence} argument is optional and defaults to \code{0}
  (absolute file positioning); other values are \code{1} (seek
  relative to the current position) and \code{2} (seek relative to the
  file's end).  There is no return value.  Note that if the file is
  opened for appending (mode \code{'a'} or \code{'a+'}), any
  \method{seek()} operations will be undone at the next write.  If the
  file is only opened for writing in append mode (mode \code{'a'}),
  this method is essentially a no-op, but it remains useful for files
  opened in append mode with reading enabled (mode \code{'a+'}).
\end{methoddesc}

\begin{methoddesc}[file]{tell}{}
  Return the file's current position, like \code{stdio}'s
  \cfunction{ftell()}.
\end{methoddesc}

\begin{methoddesc}[file]{truncate}{\optional{size}}
  Truncate the file's size.  If the optional \var{size} argument
  present, the file is truncated to (at most) that size.  The size
  defaults to the current position.  Availability of this function
  depends on the operating system version (for example, not all
  \UNIX{} versions support this operation).
\end{methoddesc}

\begin{methoddesc}[file]{write}{str}
  Write a string to the file.  There is no return value.  Note: Due to
  buffering, the string may not actually show up in the file until
  the \method{flush()} or \method{close()} method is called.
\end{methoddesc}

\begin{methoddesc}[file]{writelines}{list}
  Write a list of strings to the file.  There is no return value.
  (The name is intended to match \method{readlines()};
  \method{writelines()} does not add line separators.)
\end{methoddesc}


File objects also offer a number of other interesting attributes.
These are not required for file-like objects, but should be
implemented if they make sense for the particular object.

\begin{memberdesc}[file]{closed}
Boolean indicating the current state of the file object.  This is a
read-only attribute; the \method{close()} method changes the value.
It may not be available on all file-like objects.
\end{memberdesc}

\begin{memberdesc}[file]{mode}
The I/O mode for the file.  If the file was created using the
\function{open()} built-in function, this will be the value of the
\var{mode} parameter.  This is a read-only attribute and may not be
present on all file-like objects.
\end{memberdesc}

\begin{memberdesc}[file]{name}
If the file object was created using \function{open()}, the name of
the file.  Otherwise, some string that indicates the source of the
file object, of the form \samp{<\mbox{\ldots}>}.  This is a read-only
attribute and may not be present on all file-like objects.
\end{memberdesc}

\begin{memberdesc}[file]{softspace}
Boolean that indicates whether a space character needs to be printed
before another value when using the \keyword{print} statement.
Classes that are trying to simulate a file object should also have a
writable \member{softspace} attribute, which should be initialized to
zero.  This will be automatic for most classes implemented in Python
(care may be needed for objects that override attribute access); types
implemented in C will have to provide a writable
\member{softspace} attribute.
\strong{Note:}  This attribute is not used to control the
\keyword{print} statement, but to allow the implementation of
\keyword{print} to keep track of its internal state.
\end{memberdesc}


\subsubsection{Internal Objects \label{typesinternal}}

See the \citetitle[../ref/ref.html]{Python Reference Manual} for this
information.  It describes stack frame objects, traceback objects, and
slice objects.


\subsection{Special Attributes \label{specialattrs}}

The implementation adds a few special read-only attributes to several
object types, where they are relevant:

\begin{memberdesc}[object]{__dict__}
A dictionary or other mapping object used to store an
object's (writable) attributes.
\end{memberdesc}

\begin{memberdesc}[object]{__methods__}
List of the methods of many built-in object types,
e.g., \code{[].__methods__} yields
\code{['append', 'count', 'index', 'insert', 'pop', 'remove',
'reverse', 'sort']}.  This usually does not need to be explicitly
provided by the object.
\end{memberdesc}

\begin{memberdesc}[object]{__members__}
Similar to \member{__methods__}, but lists data attributes.  This
usually does not need to be explicitly provided by the object.
\end{memberdesc}

\begin{memberdesc}[instance]{__class__}
The class to which a class instance belongs.
\end{memberdesc}

\begin{memberdesc}[class]{__bases__}
The tuple of base classes of a class object.
\end{memberdesc}
