<?xml version="1.0" standalone="yes" ?>
<GameEngine id="1122" name="Imperial Japanese Navy" turn="0" combat="false">

    <Player id="1" name="IJN Player 1" email="" team="IJN" key="0">

        <Ship id="13">
            <Name>Akagi</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="0.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CVH</ClassAbbrev>
            <ClassName>Akagi</ClassName>
            <ShipClass>Fleet Carrier</ShipClass>
            <Mass>280</Mass>
            <PointValue>998</PointValue>
            <MainDrive type="Standard" initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="15"/>
            <Hull value="280" type="Weak"/>
            <Electronics>
                <FireControl xSSD="120" ySSD="175"/>
                <FireControl xSSD="140" ySSD="175"/>
                <FireControl xSSD="160" ySSD="175"/>
                <AreaDefenseFireControl xSSD="180" ySSD="175"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="130" ySSD="155"/>
                <Screen xSSD="170" ySSD="155"/>
            </Defenses>
            <Weapons>
                <FighterBay   xSSD="60" ySSD="60"/>
                <FighterBay   xSSD="60" ySSD="120"/>
                <FighterBay   xSSD="105" ySSD="60"/>
                <FighterBay   xSSD="105" ySSD="120"/>
                <FighterBay   xSSD="150" ySSD="60"/>
                <FighterBay   xSSD="150" ySSD="120"/>
                <FighterBay   xSSD="195" ySSD="60"/>
                <FighterBay   xSSD="195" ySSD="120"/>
                <FighterBay   xSSD="240" ySSD="60"/>
                <FighterBay   xSSD="240" ySSD="120"/>
                <BeamBattery  xSSD="100" ySSD="20"  rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="150" ySSD="20"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="200" ySSD="20"  rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="30"  ySSD="100"  rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="270" ySSD="100"  rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="30"  ySSD="40"   rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="270" ySSD="40"   rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="30"  ySSD="160"/>
                <PointDefense xSSD="60"  ySSD="160"/>
                <PointDefense xSSD="90"  ySSD="160"/>
                <PointDefense xSSD="210" ySSD="160"/>
                <PointDefense xSSD="240" ySSD="160"/>
                <PointDefense xSSD="270" ySSD="160"/>
            </Weapons>
        </Ship>

        <Ship id="14">
            <Name>Arashi</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="0.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CL</ClassAbbrev>
            <ClassName>Arashi</ClassName>
            <ShipClass>Light Cruiser</ShipClass>
            <Mass>47</Mass>
            <PointValue>163</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="47" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Weapons>
                <PulseTorpedo xSSD="100" ySSD="40"  arcs="(F)"/>
                <BeamBattery  xSSD="100" ySSD="100" rating="2" arcs="(All arcs)"/>
                <BeamBattery  xSSD="160" ySSD="100" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="40"  ySSD="100" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="60"  ySSD="40"  rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="140" ySSD="40"  rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="100" ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
            </Weapons>
        </Ship>


        <Ship id="17">
            <Name>Ashigaru</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="10.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>FF</ClassAbbrev>
            <ClassName>Ashigaru</ClassName>
            <ShipClass>Frigate</ShipClass>
            <Mass>23</Mass>
            <PointValue>81</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="23" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <BeamBattery  xSSD="100" ySSD="30" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="60"  ySSD="80" rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="140" ySSD="80" rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
            </Weapons>
        </Ship>

        <Ship id="18">
            <Name>Bakemono</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="10.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CT</ClassAbbrev>
            <ClassName>Bakemono</ClassName>
            <ShipClass>Corvette</ShipClass>
            <Mass>13</Mass>
            <PointValue>45</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="13" type="Average"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <BeamBattery  xSSD="100" ySSD="60" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="150" ySSD="90" rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="50"  ySSD="90" rating="1" arcs="(All arcs)"/>
            </Weapons>
        </Ship>


        <Ship id="8">
            <Name>Hiryu</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="30.0" y="10.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CVL</ClassAbbrev>
            <ClassName>Hiryu</ClassName>
            <ShipClass>Light Carrier</ShipClass>
            <Mass>170</Mass>
            <PointValue>608</PointValue>
            <MainDrive type="Standard" initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="10"/>
            <Hull value="170" type="Custom" totalHullBoxes="32"/>
            <Electronics>
                <FireControl xSSD="130" ySSD="175"/>
                <FireControl xSSD="150" ySSD="175"/>
                <AreaDefenseFireControl xSSD="170" ySSD="175"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="130" ySSD="155"/>
                <Screen xSSD="170" ySSD="155"/>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <FighterBay   xSSD="60"  ySSD="120"/>
                <FighterBay   xSSD="105" ySSD="120"/>
                <FighterBay   xSSD="150" ySSD="120"/>
                <FighterBay   xSSD="195" ySSD="120"/>
                <FighterBay   xSSD="240" ySSD="120"/>
                <PulseTorpedo xSSD="90"  ySSD="50" arcs="(FP/F/FS)"/>
                <PulseTorpedo xSSD="210" ySSD="50" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="150" ySSD="20"  rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="30"  ySSD="100"  rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="270" ySSD="100"  rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="150" ySSD="70"   rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="30"  ySSD="40"   rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="270" ySSD="40"   rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="30"  ySSD="160"/>
                <PointDefense xSSD="60"  ySSD="160"/>
                <PointDefense xSSD="90"  ySSD="160"/>
                <PointDefense xSSD="210" ySSD="160"/>
                <PointDefense xSSD="240" ySSD="160"/>
                <PointDefense xSSD="270" ySSD="160"/>
            </Weapons>
        </Ship>


        <Ship id="29">
            <Name>Keshii</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="20.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>BC</ClassAbbrev>
            <ClassName>Keshii</ClassName>
            <ShipClass>Battlecruiser</ShipClass>
            <Mass>106</Mass>
            <PointValue>364</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="106" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <FireControl xSSD="100" ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <PulseTorpedo xSSD="30"  ySSD="50" arcs="(FP/F/FS)"/>
                <PulseTorpedo xSSD="170" ySSD="50" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="100" ySSD="30"   rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="30"  ySSD="110"  rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="170" ySSD="110"  rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="70"  ySSD="70"   rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="130" ySSD="70"   rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="100" ySSD="110"  rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="150"/>
                <PointDefense xSSD="100" ySSD="150"/>
                <PointDefense xSSD="130" ySSD="150"/>
            </Weapons>
        </Ship>


        <Ship id="30">
            <Name>Musashi</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="20.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>BDN</ClassAbbrev>
            <ClassName>Musashi</ClassName>
	    <ShipClass>Battledreadnought</ShipClass>
            <Mass>170</Mass>
            <PointValue>590</PointValue>
            <MainDrive type="Standard" initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="10"/>
            <Hull value="170" type="Average"/>
            <Electronics>
                <FireControl xSSD="120" ySSD="175"/>
                <FireControl xSSD="140" ySSD="175"/>
                <FireControl xSSD="160" ySSD="175"/>
                <AreaDefenseFireControl xSSD="180" ySSD="175"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="130" ySSD="155"/>
                <Screen xSSD="170" ySSD="155"/>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <PulseTorpedo xSSD="90"  ySSD="50" arcs="(FP/F/FS)"/>
                <PulseTorpedo xSSD="210" ySSD="50" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="150" ySSD="30"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="40" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="90" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="210" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="260" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="40"  ySSD="50"  rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="260" ySSD="50"  rating="2" arcs="(F/FS/AS)"/>
                <PointDefense xSSD="30"  ySSD="160"/>
                <PointDefense xSSD="60"  ySSD="160"/>
                <PointDefense xSSD="90"  ySSD="160"/>
                <PointDefense xSSD="210" ySSD="160"/>
                <PointDefense xSSD="240" ySSD="160"/>
                <PointDefense xSSD="270" ySSD="160"/>
            </Weapons>
        </Ship>


        <Ship id="31">
            <Name>Ninja</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="20.0" y="20.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>SC</ClassAbbrev>
            <ClassName>Ninja</ClassName>
            <ShipClass>Scout Ship</ShipClass>
            <Mass>8</Mass>
            <PointValue>28</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="8" type="Average"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <BeamBattery  xSSD="150" ySSD="90" rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="50"  ySSD="90" rating="1" arcs="(All arcs)"/>
            </Weapons>
        </Ship>


        <Ship id="32">
            <Name>Ronin</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="30.0" y="20.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CP</ClassAbbrev>
            <ClassName>Ronin</ClassName>
            <ShipClass>Patrol Cruiser</ShipClass>
            <Mass>56</Mass>
            <PointValue>188</PointValue>
            <MainDrive type="Standard" initialThrust="6"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="56" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <FireControl xSSD="100" ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Weapons>
                <BeamBattery  xSSD="80"  ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="120" ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="160" ySSD="100" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="40"  ySSD="100" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="100" ySSD="80"  rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="100" ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
            </Weapons>
        </Ship>

        <Ship id="33">
            <Name>Samurai</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="30.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>CA</ClassAbbrev>
            <ClassName>Samurai</ClassName>
            <ShipClass>Heavy Cruiser</ShipClass>
            <Mass>86</Mass>
            <PointValue>296</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="86" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <FireControl xSSD="100" ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <PulseTorpedo xSSD="40"  ySSD="50" arcs="(FP/F)"/>
                <PulseTorpedo xSSD="160" ySSD="50" arcs="(F/FS)"/>
                <BeamBattery  xSSD="80"  ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="120" ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="160" ySSD="100" rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="40"  ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="100" ySSD="80"  rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="100" ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
            </Weapons>
        </Ship>


        <Ship id="34">
            <Name>Soyokaze</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="30.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>DD</ClassAbbrev>
            <ClassName>Soyokaze</ClassName>
            <ShipClass>Destroyer</ShipClass>
            <Mass>32</Mass>
            <PointValue>112</PointValue>
            <MainDrive type="Standard" initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="32" type="Average"/>
            <Electronics>
                <FireControl xSSD="80"  ySSD="175"/>
                <AreaDefenseFireControl xSSD="120" ySSD="175"/>
            </Electronics>
            <Defenses/>
            <Holds/>
            <Weapons>
                <BeamBattery  xSSD="60"  ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="140" ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="50"  ySSD="90" rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="150" ySSD="90" rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="40"  ySSD="140"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
                <PointDefense xSSD="170" ySSD="140"/>
            </Weapons>
        </Ship>


        <Ship id="35">
            <Name>Yamato</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="20.0" y="30.0" />
            <Heading heading="12" />
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Designer>Vince Johnston</Designer>
            <Race>Imperial Japanese Navy</Race>
            <ClassAbbrev>BB</ClassAbbrev>
            <ClassName>Yamato</ClassName>
            <ShipClass>Battleship</ShipClass>
            <Mass>140</Mass>
            <PointValue>488</PointValue>
            <MainDrive type="Standard" initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="7"/>
            <Hull value="140" type="Average"/>
            <Electronics>
                <FireControl xSSD="120" ySSD="175"/>
                <FireControl xSSD="140" ySSD="175"/>
                <FireControl xSSD="160" ySSD="175"/>
                <AreaDefenseFireControl xSSD="180" ySSD="175"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="130" ySSD="155"/>
                <Screen xSSD="170" ySSD="155"/>
            </Defenses>
            <Holds>
            </Holds>
            <Weapons>
                <PulseTorpedo xSSD="90"  ySSD="50" arcs="(FP/F)"/>
                <PulseTorpedo xSSD="210" ySSD="50" arcs="(F/FS)"/>
                <BeamBattery  xSSD="40" ySSD="100"  rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="90" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="210" ySSD="100"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="260" ySSD="100"  rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="150" ySSD="30"  rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="150" ySSD="70"  rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="40"  ySSD="50"  rating="1" arcs="(All arcs)"/>
                <BeamBattery  xSSD="260" ySSD="50"  rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="60"  ySSD="160"/>
                <PointDefense xSSD="90"  ySSD="160"/>
                <PointDefense xSSD="210" ySSD="160"/>
                <PointDefense xSSD="240" ySSD="160"/>
            </Weapons>
        </Ship>

    </Player>
</GameEngine>

