<?xml version="1.0" standalone="yes" ?>
<GameEngine id="1111" name="Entomalian" turn="0">
    <Player id="1" name="First Last" email="last@hotmail.com">
        <Ship>
            <Name>Roach</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="10.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>BC</ClassAbbrev>
            <ClassName>Roach</ClassName>
            <ShipClass>Battlecruiser</ShipClass>
            <Mass>120</Mass>
            <PointValue>417</PointValue>
            <MainDrive initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="18"/>
            <Hull  value="120" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="175"/>
                <FireControl xSSD="120" ySSD="175"/>
                <FireControl xSSD="140" ySSD="175"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="120" ySSD="155"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="80"  ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="160" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="120" ySSD="60" id="51" maxInRow="4" capacity="16">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <BeamBattery xSSD="30"  ySSD="40"  rating="3" arcs="(F)"/>
                <BeamBattery xSSD="210"  ySSD="40"  rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="60"  ySSD="70"  rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="180" ySSD="70"  rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="60"  ySSD="110" rating="2" arcs="(A/AP/FP)"/>
                <BeamBattery xSSD="180" ySSD="110" rating="2" arcs="(A/AS/FS)"/>
                <BeamBattery xSSD="60"  ySSD="150" rating="1"/>
                <BeamBattery xSSD="180" ySSD="150" rating="1"/>
                <PointDefense xSSD="100" ySSD="130"/>
                <PointDefense xSSD="120" ySSD="110"/>
                <PointDefense xSSD="140" ySSD="130"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Scorpion</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="10.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>BC</ClassAbbrev>
            <ClassName>Scorpion</ClassName>
            <ShipClass>Battlecruiser</ShipClass>
            <Mass>100</Mass>
            <PointValue>353</PointValue>
            <MainDrive initialThrust="3"/>
            <FTLDrive/>
            <Armor totalArmor="15"/>
            <Hull  value="100" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="235"/>
                <FireControl xSSD="120" ySSD="235"/>
                <FireControl xSSD="140" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="120" ySSD="215"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="80"  ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="160" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="120" ySSD="60" id="51" maxInRow="4" capacity="16">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <SubmunitionPack xSSD="240" ySSD="60"/>
                <SubmunitionPack xSSD="210" ySSD="60"/>
                <SubmunitionPack xSSD="240" ySSD="90" />
                <SubmunitionPack xSSD="210" ySSD="90"/>
                <SubmunitionPack xSSD="45" ySSD="60" arcs="(FP)"/>
                <SubmunitionPack xSSD="60" ySSD="90" arcs="(FP)"/>
                <SubmunitionPack xSSD="30" ySSD="90" arcs="(FP)"/>
                <BeamBattery xSSD="120" ySSD="105" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="160" ySSD="130" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="80"  ySSD="130" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="120" ySSD="145" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery xSSD="40"  ySSD="150" rating="1"/>
                <BeamBattery xSSD="200" ySSD="150" rating="1"/>
                <PointDefense xSSD="120" ySSD="175"/>
                <PointDefense xSSD="90"  ySSD="175" />
                <PointDefense xSSD="150" ySSD="175"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Mantis</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="20.0" y="10.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>BDN</ClassAbbrev>
            <ClassName>Mantis</ClassName>
            <ShipClass>Battledreadnought</ShipClass>
            <Mass>160</Mass>
            <PointValue>575</PointValue>
            <MainDrive initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="22"/>
            <Hull  value="160" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="120" ySSD="235"/>
                <FireControl xSSD="140" ySSD="235"/>
                <FireControl xSSD="160" ySSD="235"/>
                <AreaDefenseFireControl xSSD="180" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="140" ySSD="215"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="100" ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="140" ySSD="20" smmId="51" arcs="(FP/F/FS)"/>
                <SalvoMissileLauncher xSSD="180" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="140" ySSD="70" id="51" maxInRow="4" capacity="20">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <FighterBay  xSSD="80"  ySSD="70" />
                <BeamBattery xSSD="60"  ySSD="120" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="220" ySSD="120" rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="140" ySSD="125" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="80"  ySSD="160" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="200" ySSD="160" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="40"  ySSD="160" rating="2" arcs="(A/AP/FP)"/>
                <BeamBattery xSSD="240" ySSD="160" rating="2" arcs="(A/AS/FS)"/>
                <BeamBattery xSSD="105" ySSD="130" rating="1"/>
                <BeamBattery xSSD="140" ySSD="165" rating="1"/>
                <BeamBattery xSSD="175" ySSD="130" rating="1"/>
                <SubmunitionPack xSSD="25"  ySSD="30"/>
                <SubmunitionPack xSSD="45"  ySSD="60"/>
                <SubmunitionPack xSSD="65"  ySSD="30"/>
                <SubmunitionPack xSSD="230" ySSD="30"/>
                <SubmunitionPack xSSD="270" ySSD="30"/>
                <SubmunitionPack xSSD="250" ySSD="60"/>
                <SubmunitionPack xSSD="45"  ySSD="90"   arcs="(FP)"/>
                <SubmunitionPack xSSD="25"  ySSD="120"  arcs="(FP)"/>
                <SubmunitionPack xSSD="250"  ySSD="90"  arcs="(FS)"/>
                <SubmunitionPack xSSD="270"  ySSD="120" arcs="(FS)"/>
                <PointDefense xSSD="250" ySSD="220" />
                <PointDefense xSSD="280" ySSD="220"/>
                <PointDefense xSSD="250" ySSD="250"/>
                <PointDefense xSSD="280" ySSD="250"/>
            </Weapons>
        </Ship>


        <Ship>
            <Name>Hornet</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="30.0" y="10.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>CA</ClassAbbrev>
            <ClassName>Hornet</ClassName>
            <ShipClass>Heavy Cruiser</ShipClass>
            <Mass>62</Mass>
            <PointValue>216</PointValue>
            <MainDrive initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="10"/>
            <Hull  value="62" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="90"  ySSD="170"/>
                <FireControl xSSD="110" ySSD="170"/>
            </Electronics>
            <Defenses/>
            <Weapons>
                <SubmunitionPack xSSD="35"  ySSD="30"/>
                <SubmunitionPack xSSD="75"  ySSD="30"/>
                <SubmunitionPack xSSD="135" ySSD="30"/>
                <SubmunitionPack xSSD="175" ySSD="30"/>
                <SubmunitionPack xSSD="55"  ySSD="60"/>
                <SubmunitionPack xSSD="155" ySSD="60"/>
                <SalvoMissileRack xSSD="30"  ySSD="95" arcs="(AP/FP/F)"/>
                <SalvoMissileRack xSSD="170" ySSD="95" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="100" ySSD="60" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="120" ySSD="95" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="80"  ySSD="95" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="100" ySSD="130" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery xSSD="50"   ySSD="140" rating="1"/>
                <BeamBattery xSSD="150"  ySSD="140" rating="1"/>
                <PointDefense xSSD="60"  ySSD="175"/>
                <PointDefense xSSD="140" ySSD="175"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Wasp</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>DD</ClassAbbrev>
            <ClassName>Wasp</ClassName>
            <ShipClass>Destroyer</ShipClass>
            <Mass>28</Mass>
            <PointValue>95</PointValue>
            <MainDrive initialThrust="6"/>
            <FTLDrive/>
            <Armor totalArmor="4"/>
            <Hull  value="28" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="180"/>
            </Electronics>
            <Defenses/>
            <Weapons>
                <SubmunitionPack xSSD="45" ySSD="30"/>
                <SubmunitionPack xSSD="85" ySSD="30"/>
                <SubmunitionPack xSSD="125" ySSD="30"/>
                <SubmunitionPack xSSD="165" ySSD="30"/>
                <BeamBattery  xSSD="100" ySSD="90" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="60"  ySSD="130" rating="1"/>
                <BeamBattery  xSSD="140" ySSD="130" rating="1"/>
                <PointDefense xSSD="100" ySSD="150"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Mandible</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>DDL</ClassAbbrev>
            <ClassName>Mandible</ClassName>
            <ShipClass>Destroyer Leader</ShipClass>
            <Mass>46</Mass>
            <PointValue>155</PointValue>
            <MainDrive initialThrust="6"/>
            <FTLDrive/>
            <Armor totalArmor="7"/>
            <Hull  value="46" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="90"  ySSD="175"/>
                <FireControl xSSD="110" ySSD="175"/>
            </Electronics>
            <Defenses/>
            <Weapons>
                <SubmunitionPack xSSD="45"  ySSD="30"/>
                <SubmunitionPack xSSD="85"  ySSD="30"/>
                <SubmunitionPack xSSD="125" ySSD="30"/>
                <SubmunitionPack xSSD="165" ySSD="30"/>
                <SubmunitionPack xSSD="65"  ySSD="60"/>
                <SubmunitionPack xSSD="145" ySSD="60"/>
                <BeamBattery  xSSD="100" ySSD="70"  rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="100" ySSD="110" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery  xSSD="60"  ySSD="130" rating="1"/>
                <BeamBattery  xSSD="140" ySSD="130" rating="1"/>
                <PointDefense xSSD="100" ySSD="150"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Hive</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="20.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>CV</ClassAbbrev>
            <ClassName>Hive</ClassName>
            <ShipClass>Attack Carrier</ShipClass>
            <Mass>120</Mass>
            <PointValue>426</PointValue>
            <MainDrive initialThrust="3"/>
            <FTLDrive/>
            <Armor totalArmor="16"/>
            <Hull  value="120" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="120" ySSD="235"/>
                <FireControl xSSD="140" ySSD="235"/>
                <AreaDefenseFireControl xSSD="160" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="140" ySSD="215"/>
            </Defenses>
            <Weapons>
                <FighterBay  xSSD="80"  ySSD="40" />
                <FighterBay  xSSD="120" ySSD="40" />
                <FighterBay  xSSD="160" ySSD="40" />
                <FighterBay  xSSD="200" ySSD="40" />
                <BeamBattery xSSD="80"  ySSD="100" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="200" ySSD="100" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="140" ySSD="165" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery xSSD="105" ySSD="130" rating="1"/>
                <BeamBattery xSSD="175" ySSD="130" rating="1"/>
                <SubmunitionPack xSSD="25"  ySSD="30"/>
                <SubmunitionPack xSSD="45"  ySSD="60"/>
                <SubmunitionPack xSSD="65"  ySSD="30"/>
                <SubmunitionPack xSSD="240" ySSD="30"/>
                <SubmunitionPack xSSD="280" ySSD="30"/>
                <PointDefense xSSD="250" ySSD="220" />
                <PointDefense xSSD="280" ySSD="220"/>
                <PointDefense xSSD="265" ySSD="250"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Mantis Mk II</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="30.0" y="00.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>BDN</ClassAbbrev>
            <ClassName>Mantis MkII</ClassName>
            <ShipClass>Battledreadnought</ShipClass>
            <Mass>170</Mass>
            <PointValue>611</PointValue>
            <MainDrive initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="24"/>
            <Hull  value="170" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="100" ySSD="235"/>
                <FireControl xSSD="120" ySSD="235"/>
                <FireControl xSSD="140" ySSD="235"/>
                <FireControl xSSD="160" ySSD="235"/>
                <AreaDefenseFireControl xSSD="180" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="120" ySSD="215"/>
                <Screen xSSD="160" ySSD="215"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="100" ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="180" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="140" ySSD="60" id="51" maxInRow="3" capacity="12">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <FighterBay  xSSD="80"  ySSD="70" />
                <BeamBattery xSSD="40"  ySSD="60" rating="3" arcs="(FP/F)"/>
                <BeamBattery xSSD="240" ySSD="60" rating="3" arcs="(F/FS)"/>
                <BeamBattery xSSD="40"  ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="240" ySSD="100" rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="80"  ySSD="115" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="80"  ySSD="160" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="200" ySSD="115" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="200" ySSD="160" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="40"  ySSD="160" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery xSSD="240" ySSD="160" rating="2" arcs="(AP/A/AS)"/>
                <BeamBattery xSSD="140" ySSD="125" rating="1"/>
                <BeamBattery xSSD="140" ySSD="165" rating="1"/>
                <SubmunitionPack xSSD="25"  ySSD="30"/>
                <SubmunitionPack xSSD="65"  ySSD="30"/>
                <SubmunitionPack xSSD="230" ySSD="30"/>
                <SubmunitionPack xSSD="270" ySSD="30"/>
                <PointDefense xSSD="250" ySSD="220" />
                <PointDefense xSSD="280" ySSD="220"/>
                <PointDefense xSSD="250" ySSD="250"/>
                <PointDefense xSSD="280" ySSD="250"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Swarm</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="40.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>SDN</ClassAbbrev>
            <ClassName>Swarm</ClassName>
            <ShipClass>Superdreadnought</ShipClass>
            <Mass>340</Mass>
            <PointValue>1215</PointValue>
            <MainDrive initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="50"/>
            <Hull  value="340" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="250" ySSD="235"/>
                <FireControl xSSD="270" ySSD="235"/>
                <FireControl xSSD="290" ySSD="235"/>
                <FireControl xSSD="310" ySSD="235"/>
                <FireControl xSSD="330" ySSD="235"/>
                <AreaDefenseFireControl xSSD="350" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="280" ySSD="215"/>
                <Screen xSSD="320" ySSD="215"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="260" ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="240" ySSD="60" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="300" ySSD="20" smmId="51" arcs="(FP/F/FS)"/>
                <SalvoMissileLauncher xSSD="340" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileLauncher xSSD="360" ySSD="60" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="300" ySSD="80" id="51" maxInRow="4" capacity="32">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <FighterBay  xSSD="200"  ySSD="50" />
                <FighterBay  xSSD="400"  ySSD="50" />

                <BeamBattery xSSD="80"  ySSD="65" rating="4" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="520" ySSD="65" rating="4" arcs="(FP/F/FS)"/>

                <BeamBattery xSSD="60"  ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="100" ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="500" ySSD="100" rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="540" ySSD="100" rating="3" arcs="(F/FS/AS)"/>

                <BeamBattery xSSD="60"  ySSD="135" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="100" ySSD="135" rating="2" arcs="(A/AP/FP)"/>
                <BeamBattery xSSD="500" ySSD="135" rating="2" arcs="(A/AS/FS)"/>
                <BeamBattery xSSD="540" ySSD="135" rating="2" arcs="(F/FS/AS)"/>

                <BeamBattery xSSD="40"  ySSD="165" rating="1"/>
                <BeamBattery xSSD="80"  ySSD="165" rating="1"/>
                <BeamBattery xSSD="120" ySSD="165" rating="1"/>
                <BeamBattery xSSD="480" ySSD="165" rating="1"/>
                <BeamBattery xSSD="520" ySSD="165" rating="1"/>
                <BeamBattery xSSD="560" ySSD="165" rating="1"/>

                <SubmunitionPack xSSD="25"  ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="65"  ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="105" ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="145" ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="185" ySSD="30" arcs="(FP)"/>

                <SubmunitionPack xSSD="225" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="265" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="305" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="345" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="385" ySSD="150" arcs="(F)"/>

                <SubmunitionPack xSSD="425" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="465" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="505" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="545" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="585" ySSD="30" arcs="(FS)"/>

                <PointDefense xSSD="380" ySSD="220"/>
                <PointDefense xSSD="410" ySSD="220"/>
                <PointDefense xSSD="440" ySSD="220"/>
                <PointDefense xSSD="470" ySSD="220"/>
                <PointDefense xSSD="500" ySSD="220" />
            </Weapons>
        </Ship>


        <Ship>
            <Name>Swarm Mk II</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="50.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="0.0"/>
            <Course course="12.0"/>

            <Race>Entomalian</Race>
            <ClassAbbrev>SDN</ClassAbbrev>
            <ClassName>Swarm Mk II</ClassName>
            <ShipClass>Superdreadnought</ShipClass>
            <Mass>410</Mass>
            <PointValue>1464</PointValue>
            <MainDrive initialThrust="2"/>
            <FTLDrive/>
            <Armor totalArmor="60"/>
            <Hull  value="410" type="Fragile"/>
            <Electronics>
                <FireControl xSSD="250" ySSD="235"/>
                <FireControl xSSD="270" ySSD="235"/>
                <FireControl xSSD="290" ySSD="235"/>
                <FireControl xSSD="310" ySSD="235"/>
                <FireControl xSSD="330" ySSD="235"/>
                <AreaDefenseFireControl xSSD="350" ySSD="235"/>
            </Electronics>
            <Defenses>
                <Screen xSSD="280" ySSD="215"/>
                <Screen xSSD="320" ySSD="215"/>
            </Defenses>
            <Weapons>
                <SalvoMissileLauncher xSSD="260" ySSD="20" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="240" ySSD="60" smmId="51" arcs="(AP/FP/F)"/>
                <SalvoMissileLauncher xSSD="300" ySSD="20" smmId="51" arcs="(FP/F/FS)"/>
                <SalvoMissileLauncher xSSD="340" ySSD="20" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileLauncher xSSD="360" ySSD="60" smmId="51" arcs="(F/FS/AS)"/>
                <SalvoMissileMagazine xSSD="300" ySSD="80" id="51" maxInRow="4" capacity="32">
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                    <Salvo type="Standard Salvo" status="Available"/>
                </SalvoMissileMagazine>

                <FighterBay  xSSD="200"  ySSD="50" />
                <FighterBay  xSSD="400"  ySSD="50" />

                <BeamBattery xSSD="60"  ySSD="65" rating="4" arcs="(FP/F)"/>
                <BeamBattery xSSD="100" ySSD="65" rating="4" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="500" ySSD="65" rating="4" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="540" ySSD="65" rating="4" arcs="(F/FS)"/>

                <BeamBattery xSSD="60"  ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="100" ySSD="100" rating="3" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="140" ySSD="100" rating="3" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="500" ySSD="100" rating="3" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="540" ySSD="100" rating="3" arcs="(F/FS/AS)"/>

                <BeamBattery xSSD="60"  ySSD="135" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery xSSD="100" ySSD="135" rating="2" arcs="(A/AP/FP)"/>
                <BeamBattery xSSD="140" ySSD="135" rating="2" arcs="(A/AP/FP)"/>
                <BeamBattery xSSD="460" ySSD="135" rating="2" arcs="(A/AS/FS)"/>
                <BeamBattery xSSD="500" ySSD="135" rating="2" arcs="(A/AS/FS)"/>
                <BeamBattery xSSD="540" ySSD="135" rating="2" arcs="(F/FS/AS)"/>

                <BeamBattery xSSD="40"  ySSD="165" rating="1"/>
                <BeamBattery xSSD="80"  ySSD="165" rating="1"/>
                <BeamBattery xSSD="120" ySSD="165" rating="1"/>
                <BeamBattery xSSD="160" ySSD="165" rating="1"/>
                <BeamBattery xSSD="440" ySSD="165" rating="1"/>
                <BeamBattery xSSD="480" ySSD="165" rating="1"/>
                <BeamBattery xSSD="520" ySSD="165" rating="1"/>
                <BeamBattery xSSD="560" ySSD="165" rating="1"/>

                <SubmunitionPack xSSD="25"  ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="65"  ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="105" ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="145" ySSD="30" arcs="(FP)"/>
                <SubmunitionPack xSSD="185" ySSD="30" arcs="(FP)"/>

                <SubmunitionPack xSSD="225" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="265" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="345" ySSD="150" arcs="(F)"/>
                <SubmunitionPack xSSD="385" ySSD="150" arcs="(F)"/>

                <SubmunitionPack xSSD="425" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="465" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="505" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="545" ySSD="30" arcs="(FS)"/>
                <SubmunitionPack xSSD="585" ySSD="30" arcs="(FS)"/>

                <PointDefense xSSD="380" ySSD="220"/>
                <PointDefense xSSD="410" ySSD="220"/>
                <PointDefense xSSD="440" ySSD="220"/>
                <PointDefense xSSD="470" ySSD="220"/>
                <PointDefense xSSD="500" ySSD="220" />
            </Weapons>
        </Ship>

    </Player>
</GameEngine>

