<?xml version="1.0" standalone="yes" ?>
<GameEngine id="1111" name="Draval Hegemony" turn="0">

    <GameOptions>
        <Variant                            value="Standard"/>
        <AftArcFire                         value="true"/>
        <CinematicMovement                  value="true"/>
        <CoreSystems                        value="false"/>
        <PenetratingDamage                  value="true"/>
        <SensorRules                        value="0"/>
        <SensorLevel                        value="3"/>
        <SensorRangeBand                    value="18.0"/>
        <ShipRoll                           value="true"/>
        <SimultaneousFire                   value="true"/>
        <TargetResolution                   value="2"/>
        <ThresholdDamagedSystems            value="true"/>
        <PlayTest                           value="false"/>
        <AreaDefenseActivationRange         value="6.0"/>
        <BeamRangeBand                      value="12.0"/>
        <KineticGunRangeBand                value="6.0"/>
        <PointDefenseRange                  value="6.0"/>
        <PulseTorpedoRangeBand              value="6.0"/>
        <MultipleKineticPenetratorPackRange value="12.0"/>
        <NeedleBeamRange                    value="12.0"/>
        <SalvoMissileRange                  value="24.0"/>
        <SalvoMissileExtendedRange          value="36.0"/>
        <SalvoMissileLockOn                 value="6.0"/>
        <ScattergunRange                    value="6.0"/>
        <SubmunitionPackRangeBand           value="6.0"/>
    </GameOptions>

    <Player id="1" name="First Last" email="last@hotmail.com">

        <Ship>
            <Name>Talus</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="0.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="-1.0"/>
            <Course course="-1.0"/>
            
            <Designer>Jon Davis</Designer>
            <Race>Draval Hegemony</Race>
            <ClassAbbrev>CL</ClassAbbrev>
            <ClassName>Talus</ClassName>
            <ShipClass>Light Cruiser</ShipClass>
            <Mass>50</Mass>
            <PointValue>174</PointValue>
            <MainDrive initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="50" type="Average"/>
            <Electronics>
                <FireControl xSSD="80" ySSD="185"/>
                <FireControl xSSD="100" ySSD="185"/>
                <AreaDefenseFireControl xSSD="120" ySSD="185"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Weapons>
                <PulseTorpedo xSSD="100" ySSD="45" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="100" ySSD="90" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery  xSSD="60"  ySSD="90" rating="2" arcs="(AP/FP/F)"/>
                <BeamBattery  xSSD="140" ySSD="90" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery  xSSD="100" ySSD="130" rating="1" arcs="(All arcs)"/>
                <PointDefense xSSD="70"  ySSD="165"/>
                <PointDefense xSSD="100" ySSD="165"/>
                <PointDefense xSSD="130" ySSD="165"/>
            </Weapons>
        </Ship>

        <Ship>
            <Name>Diomecles</Name>
            <Status>Ok</Status>
            <Orders>0</Orders>
            <DamageControl/>
            <Position x="10.0" y="0.0"/>
            <Heading heading="12"/>
            <Speed speed="0"/>
            <VectorSpeed speed="-1.0"/>
            <Course course="-1.0"/>

            <Designer>Jon Davis</Designer>
            <Race>Draval Hegemony</Race>
            <ClassAbbrev>DH</ClassAbbrev>
            <ClassName>Diomecles</ClassName>
            <ShipClass>Heavy Destroyer</ShipClass>
            <Mass>36</Mass>
            <PointValue>125</PointValue>
            <MainDrive initialThrust="4"/>
            <FTLDrive/>
            <Armor totalArmor="0"/>
            <Hull value="36" type="Average"/>
            <Electronics>
                <FireControl xSSD="80" ySSD="185"/>
                <AreaDefenseFireControl xSSD="120" ySSD="185"/>
            </Electronics>
            <Defenses>
            </Defenses>
            <Weapons>
                <BeamBattery xSSD="60"  ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="140" ySSD="40" rating="2" arcs="(FP/F/FS)"/>
                <BeamBattery xSSD="140" ySSD="80" rating="2" arcs="(F/FS/AS)"/>
                <BeamBattery xSSD="60"  ySSD="80" rating="2" arcs="(AP/FP/F)"/>
                <PointDefense xSSD="70"  ySSD="140"/>
                <PointDefense xSSD="100" ySSD="140"/>
                <PointDefense xSSD="130" ySSD="140"/>
            </Weapons>
        </Ship>            
    </Player>
</GameEngine>
