#ifndef sSocket_h
#define sSocket_h
#include "cSocket.h"
#include "cygwin.h"

class sSocket: 	public cSocket {
	private:
	public:
static	int	 	count;
	class sPacket  *READ;
	uint32_t	dlCount,ulCount;
private:bool		Connect (struct in_addr ip, uint16_t port);
public: 
//	class sPacket *newSend	(unsigned char cmd, size_t len);
virtual	int	 doRead_high	(void);				// deprec
virtual	bool	 canWork	(void); 			// deprec
		 sSocket 	(class cSocket *socket);	// deprec
		 sSocket	(in_addr ip, uint16_t port);	// deprec
virtual		~sSocket 	(void);
	};
#endif
