0.0.8-b:
 - fixed bug which didn't put analog axis back into default position when a key
   which was assigned to it was pressed and released again

0.0.8:
 - fixed a stupid bug which disabled analog axis

0.0.7-b:
 - sdl config dialog: input event queue is flushed before a 
   button/whatever is assigned

0.0.7: mouse support!
 - mouse support (x and y axis automatically mapped to analog stick,
   mouse buttons mapable onto n64 buttons)

0.0.6:
 - keyboard and gamepad can be used at the same time (the keyboard will work always,
   even if you choose another device. if you want to use only the keyboard select
   keyboard as device

0.0.5:
 - sdl about dialog
 - fixed config routine (incorrectly read X- axis)
 - fixed small sdl config dialog drawing bug
 - corrected config dialog c button labels

0.0.4: joystick hat support
 - fixed a segfault when the rom was closed
 - less axis sensibility when assigning a new mapping (changed from 10 to 50 percent)
 - less sensibility for axis mapped to buttons (changed from 10 to 20 percent)
 - it's possible to clear assignments and cancel an assignment
 - joystick hat support (mapable to axis and buttons)
 - fixed some bugs in the input reading function
 - fixed all compiler warnings

0.0.3:
 - no more need for the SDL_image library
 - no longer link against gtk library

0.0.2-2:
 - fixed a bug which didn't allow to assign anything to a pad button

0.0.2-1:			*BROKEN*
 - help for the SDL gui

0.0.2: new SDL config dialog!	*BROKEN*
 - fixed a bug where it wouldn't open the joystick device if you change the controller
 - sdl config dialog
 - some other lil' fixes

0.0.1: made some small fixes
 - now it's possible to map an axis (i.e. X Axis +) to a button (i.e.  DPAD_UP)
 - configuration is saved and displayed for all devices
 - changed the config dialog a bit (bigger text entries, bigger device combo)
 - new config file format

0.0.1b: initial version
 - should work :-)
