/*
 *                    BioJava development code
 *
 * This code may be freely distributed and modified under the
 * terms of the GNU Lesser General Public Licence.  This should
 * be distributed with the code.  If you do not have a copy,
 * see:
 *
 *      http://www.gnu.org/copyleft/lesser.html
 *
 * Copyright for this code is held jointly by the individual
 * authors.  These should be listed in @author doc comments.
 *
 * For more information on the BioJava project and its aims,
 * or to join the biojava-l mailing list, visit the home page
 * at:
 *
 *      http://www.biojava.org/
 *
 */
package org.biojava.bio.gui.glyph;

import java.awt.*;
import java.awt.geom.*;


/**
 * A Glyph that paints a rectangle shape within the bounds.
 *
 * @author Mark Southern
 * @since 1.5
 */
public class RectangleGlyph implements Glyph {
    private Paint forePaint;
    private Rectangle2D.Float bounds = new Rectangle2D.Float(0, 0, 0, 0);
    private Shape rectangleShape;

    public RectangleGlyph() {
        forePaint = Color.RED.brighter();
    }

    public RectangleGlyph(Rectangle2D.Float bounds) {
        this();
        setBounds(bounds);
    }

    public RectangleGlyph(Paint paint) {
        this.forePaint = paint;
    }

    public Rectangle2D.Float getBounds() {
        return bounds;
    }

    public void setBounds(Rectangle2D.Float r) {
        if (bounds.equals(r)) {
            return;
        }

        bounds = r;
    }

    public void render(Graphics2D g) {
        g.setPaint(forePaint);
        g.fill(bounds);
    }
}
