Manpage of bed

## NAME

bed - Variable dataformat binary editor

## SYNOPSIS

bed [ Options ] [ Files ]
xbed [ Options ] [ Files ]

## DESCRIPTION

Menu driven binary editor. Dataformats are ascii, unsigned and signed integers, float, bitflags, bitfields, labels, ebcdic and time_t. Different sizes and byte ordenings are possible. Datatypes can be used in structures. Other dataformats, filters and procedures can be defined in plugins. Contains copy, past, undo, redo, search, replace, marks, record/play and context sensitive help. Linux & FreeBSD & Win95: edit block devices (linux limit 1023 gigabyte).

### Interface

Some general remarks about working with bed. In bed you can do everything with the menu. You open a menu by pressing Alt in combination with the highlighted key. A menuitem is selected by pressing only the highlighted key or using movement keys followed by Enter. You can get help about a menuitem by pressing F1. You escape from menu by pressing Esc. In dialog boxes you can jump to the highlighted character by pressing Alt-char or by using Tab and Alt-tab or shift-tab. Options are switched on by pressing space or *. Buttons like Ok and Cancel are operated by moving to the button and pressing Enter.

While editing the usual movement keys should work, if they don't run bed -k.

Select works wp5.1 (and vi) like: You specify a starting point (Alt-e,s) and with whatever moving function exist you go to an other point and you then press copy (Alt-e,c) or save selection (Alt-e,a).

bed has only a typeover mode, so your data doesn't move to another offset without explicitly saying so. To extend a file you should explicitly call Alt-e,x. If you like to left something out you should copy everything after it past it over what you like to remove and truncate the file with Alt-e,t.

To be able to handle large files (e.g. whole harddrives) bed only holds in memory what is changed and reads the other parts from disk at the moments they are needed.

If bed seems to get in some end less operation, you can try Ctrl-C (Ctrl-Break when using win95 with pdcurses). It should bring bed back to it's main loop, but sometimes problems arise.

### Data types

In bed you can display the filecontent in different dataformats for example: ASCII, signed and unsigned integers of variable base and size, and Floating point number of size 4 (float),8(double) and 12 (long double). Beside this standard types there are lots of other datatypes like: bitflags, bitfields, translate (enum), ebcdic etc. You can also also add new datatypes in plugins.

composed datatype
It is also possible to form composed datatypes (structures, records). At different offset within a unit the filecontent is displays in a different datatype.

    struct nameincome {
            char name[20];
            unsigned long income;
            };

For example if the file contains a database of strings of size 20 followed by a digit of 4 bytes, you can make a composed datatype of Ascii/20 and Dec/4. You do this simple by first making a ascii of size 20 by pressing Alt-d,a and filling in 20 for Nr Bytes and setting Separate and then adding a unsigned integer by pressing Alt-d,i setting for Nr bytes 4 and check Dec and Add field.

All kind of operations which can be applied to basic (single) datatypes can also be applied on composed datatypes: search, replace and the addition of a filter (e.g reorder). To do this you need to make the composed datatype the active datatype. You can do this by setting the cursor between two of its elements or by using Alt-y,t.

Switching datatype
Moving between parts of the screen with different datatypes you can do with Prev (Alt-d,v) and Next (Alt-d,n).
Zooming a datatype you do with Full (Alt-d,f), removing a datatype with Remove (Alt-d,r).
Save selection saves the selected part of the file in the format of the active datatype.
Adding datatypes
You can add a datatype with Ascii, Integer, Signed, Float, Clone. Clone gives an identical copy of the currently active datatype.
Integer (alt-d,i) gives the following window:

       (*) Hex   ( ) Dec   ( ) Custom:
       ( ) Oct   ( ) Bin   Base nr:

       Nr bytes:   1
                              (*) Add field
         Ok        Cancel     ( ) Separate

You can specify the base of the integer in the field Base nr or you can use one of the options Hex,Oct,Dec or Bin. Hex stands for hexidecimal, Oct for octal, Dec for decimal and bin for binary. You can also check Custom and specify a base number.
You can specify the number of bytes and the order in which the bytes are interpreted.
You can set Add field or Separate. Separate makes a separate datatype. Add field means that this datatype is added to the currently active datatype, making a composed datatype (struct, record). In the last case where in the existing datatype the new field is placed depends on the cursor position:
- At the end of the existing datatype if the cursor is at the end of the screen
- At the beginning of the existing datatype if the cursor is at the beginning of the screen
- Otherwise at the place closest to the cursor.
- After the cursor position if the distances are equal
Modifying datatypes:
Basic datatypes you can change by pressing Alt-y,g (Config). This are operation you can apply on some datatypes which changes certain aspects while leaving other aspects the same. It are usually the same options you had when creating a datatype.
Filters:
It is possible to place filters between the file and a datatype. Such a filter can transform the filecontent before interpretating it as a certain kind of datatype. Currently there are the following filters:
Reorder (Alt-y,o)
Duplicate (Alt-y,i)
Skip (Alt-y,k)
Backward (Alt-t,d,backward)
Index2table (Alt-t,d,index2table)
Translate (Alt-d,l)
You can find a description by pressing F1 in the menu with the appropriate menu item selected. The same description you can find somewhat further in this file in the list of all procedures. You can remove the last added filter by pressing Alt-y,m (Rm filter).
When using some filters, filters, like Skip, Index2table and and possibly Backward, differences in file content are not always shown on the screen. Skip for example skips some bytes. Normal search translates the search string in a string of bytes and then searches for this string in the raw content of the file. This is obviously not possible if skipped bytes can contain different data within the file. Regex search uses a different method. It first transformes the file content to the search datatype and then searches in this datatype for the search string. So if you use this kind if filters you should check regex search. The same applies for other datatype were what is displayed can corresponced to different bytes like Float and Empty.

Saving datatypes:
Press Alt-y,w (Write Type) to save a datatype. You can read it again with Alt-y,d (Read Type). /usr/share/bed/misc contains some example saved datatypes. Read /usr/share/bed/misc/README.txt for a description.

### Search

When you press on search of the Move menu (Alt-m,s), you come in the search window. Standard you search in the currently active datatype. To select a different data type you press on space when the appropriate data type is selected (like Ascii).
When you instead presses on Return the search string is also converted from the old data type to the new data type.
Beside this there are also the usual features like starting from the top or the bottum of the file instead of the cursor position, searching backwards, searching case insensitive and using regular expressions.

Regular expression: Use the GNU regular expression library to match a pattern against the text (See regex(7) ). When using regular expression you can search forward and backward in ascii text. In any other data type you can only search forward. When "Regular expression" is not checked everything is first converted to a general byte string and then for this byte string is searched in the file. When searching with regular expressions enabled the file is block for block converted to the currently active datatype and this printable representation is searched for regular expressions in exactly the same way as when the file was originally in this form. This means for example that when searching case sensitively the hex datatype ff is different from FF.
When using a floating point plugin different byte strings can give the same superficial appearance. When you convert the search pattern first into bytes and then search for the bytes, you will only find one of this underlying byte strings. When searching in regex mode you will find all of them. The char2 plugin contains a data type which leaves out every other byte. And when converting to bytes you have to fill them in with something and when in the file they are filled different you will not find the byte string. But when searching only in the superficial appearance you can find them.
I haven't tried any attempt to optimize regular expressions so regular expression search in ascii is very slow, and this conversion to other datatypes before searching makes it even slower. So only small distances can be searched this way.
Further shortcoming of regular expressions search:
- Only one hit in a single datatype is returned. When searching for 1 in a hex datatype it stops only once in 11.
- The same byte can generate a hit in different alignments. Only one is shown. To see them all you should change the alignment around every hit.

Case sensitive: When checked upper and lower case are treated distinctively
Boundaries: Multibyte datatypes can be aligned differently a 4 byte digit can start at offset 0,1,2 or 3 and give then different 4 byte digits. Without checking Boundaries all will be returned. With Boundaries checked only bytes aligned in the same way as is now shown on the screen are returned.
Forward: When checked the file is searched in the forward direction going from lower to higher offsets. When not checked the file is searched backward.
Edge file: When checked the file is searched from the edge of the file. From offset 0 when searching forward, from end of file when searching backward.
Find: Here you type the search pattern
List: Generated a list of all hits. When compiled with CONFIG_THREADS=y you can go on editing whilehits are marked so you can view them in marklist (Alt-k,l).
Ascii, Dec etc give when checked the current active datatype. The last datatype is the currently active. In this case that it char2. Which is a plugin datatype.
Nr bytes: give the number of bytes each data item occupies. By some datatype you can change this for example by unsigned integers.

### Replace

Everything has the same meaning as in search, with a replace string added.
At the place where the search string is found the replacestring is placed. The replace string
overwrites the data. When Regular expression is checked you can insert the whole search string by & or
supexpressions by \1 \2 to \9. In the searchstring subexpressions are demarcated by \(pattern\).

### Tools

A few options not handles by other menus.
Numbertype: changing the number type in which the offset in the file is shown (or removing offset numbers).
Messageline: switching the messageline on and off,
Menu: switching the menu bar on and off
Commandmode: setting commandmode on and off. Inside command mode the normal keys are not automatically put into the document. This makes it possible to bound commands to normal keys, like is done inside vi. By default there are no keysbindings of this kind, but you can put it into the configuration file if you want.
Procedures: View list off all procedures which can be bounded to keys or are part of the menu. Press return on a procedure to execute the procedure.
Dynamic: view procedures defined in plugins
Load plugin: filemanager to select a plugin
Key binding: shows the procedure bounded to a particular key

## OPTIONS

-f bedrc
  Use configuration file bedrc, instead of env BEDRC
or c
  /.bedrc or c:/Program Files/bed/bedrc
-w
  Always test filesize
-d SIZE
  Set filesize to SIZE (dangerous!!)
-v
  Version information
-c
  Source and compile info
-h
  This screen
-s FILE
  play recorded keystrokes file FILE
-e procedure
  execute procedure at startup
-p plugin
  load plugin at startup
-k
  Configure key bindings for current terminal
-B
  black-white
The commandline you can specify files

doslike
  separated with caseinsenstive no wildcard
unixlike
  separated with / casesensitive wildcards (*,?,[..],etc)
extentions

can use disk letters (e.g. c
  /)
/cygdrive/c is c
  /
inside bed
  separeted with caseinsensitive wildcards

## CONFIGURATION

In the configuration file you can change colors, assign keys, change the menulayout, loud plugins. and configure to call procedure's at certain moments. As configuration file is used the first file found of following: the argument to -f at the commandline , the environmental variable BEDRC, ~/.bedrc or /usr/share/bed/bedrc.

### Path

plugindir path
Set directory were is looked for plugins to path. Also effects Alt-t,l.
datatypedir path
Set directory were is looked for saved datatypes to path. Effects Alt-y,w and Alt-y,d.

### Keys

When the keys don't work or you want to make different key bindings, you can assign
new key bindings in the configuration file.
In bedrc the keys are defined by lines of the following format:
keys key1 key2 ...keyn = procedure

for example:

keys 27 115 = search

In which case Alt-s is bound to 'search' which is the search function.

The numbers are a decimal representation of the escape sequences generated by a key or a key combination. Within bed you can press Alt-t,k to press a key and see the keycodes and keybinding.

Bed version 0.2.7 added the possibility to make keys statements of the following format:
keys capname = procedure
capname is a terminfo name for a key sequence. For example
keys kf1 = selectprocedure
binds selectprocedure to function key F1. See man terminfo for details. There seems to be as much variation in keylabels as keycodes, so don't expect to much.

bed -k
If you only want to assign the right meaning to the keys used by the program (instead of making new keybinding), you can press bed -k. You are asked to press function keys and it will append the corresponding key assignments to ~/.bedrc.
Personal keybindings
If you want to make personal keybindings you should come to know the procedure argument to keys. To come to know the name of a procedure mentioned in the menu or bounded to an other key you press Alt-t,k followed by the key or menukey combination.
If you want for example to know what the name is of the procedure behind Alt-f,o you press Alt-t,k followed by Alt-f,o and on the commandline you see something like "menu item Alt-f,o = addfile". To bind this to insert you press Alt-t,k ,INS and get as answer something like: No keybinding for 27 91 50 126 You add now at the bottum of ~/.bedrc
keys 27 91 50 126 = addfile
An other way to learn the names of the procedures is the read the Procedures section later in this manual, but the program itself is always more up to date then the manual.

### Menu

New in bed-0.2.12 is the possibility to change the menu layout. You can add new items to the menu, add new menus and delete menuitems and menu's. A 'menu' corresponds to the list of names you get when you press for example Alt-f, (the menu with menulabel "~File"). A 'menuitem' corresponds on name in this list for example "~Open C-o".
The menu's are numbered. The first menu on the left usually "~File" has number 0, the following menu "~Edit" number 1 etc. This number I will call 'menunum' in this manual.

menu [menunum] menulabel [+]
This command is used to give a menu a certain label and keybinding. One character in label should be prefixed by ~ meaning that is the highlighted letter what should be pressed in combination with Alt to open the menu. The menu label should be surrounded by "'-s. e.g.
menu 0 "My F~ile"
Changes the label of the "~File" menu to "My ~File". To insert a new empty menu at position 0 shifting the other menu's to the right, you should add a + after the previous command, getting:
menu 0 "My F~ile" +
To create an empty menu at the very right you can use:
menu 8 "~Hallo"
In this case you can also leave out 8,
menu "~Hallo"
In the menu command menunum defaults to the highest used menu number+1.

menuitem [menunum] menuitemlabel [keylabel] [menitemnum] [+]= procedure
This command is used to add menuitems to menu's. For example:
`` menuitem 0 "~Quit" 1 = quit

`` menuitem menunum menuitemlabel menuitemnum
Replaces the existing menuitem at position 1 in menu 0 with the label "~Quit" and the procedure quit. Menuitem's are numbered from 0 starting from above. If you like to insert the menuitem, while shifting the existing menuitems downwards, you can add a +, which gives:
`` menuitem 0 "~Quit" 1 + = quit
If you like to add a keylabel (e.g. M-q) you can change it to
`` menuitem 0 "~Quit" "M-q" 1 + = quit
this will be displaced as something like " Quit M-q " to make M-q work you should also add something like:
`` keys 27 113 =quit
In menuitem menunum defaults to the last mentioned menu. menuitemnum defaults to the highest menuitem number + 1 (in this menu). You can write:

         menu "S~imple"
         menuitem "~New" = emptyfile
         menuitem "~Open" = addfile
         menuitem "~Save" = dosave
         menuitem "~Quit" = quit

menuitem [menunum] LINE [menitemnum] [+]
This command is used to create a blank like in a menu (leaving a menuitem empty).
To insert a line after "~Open" in the previous menu you can write:
menuitem LINE 2 +

deletemenu [menunum]
This command is used to delete a menu and all it's menuitems. If you dislikes the first menu ("~File") you simply writes:
deletemenu 0
In deletemenu menunum defaults to the highest numbered menu.

deletemenuitem [menunum] [menitemnum]
Deletes menuitem menuitemnum from menu menunum. menunum defaults to the last mentioned menu, menuitemnum to the highest numbered menuitem. When only one number is given it is interpret as meaning menuitemnum (for menunum the default is used). To delete the fourth menuitem out of the first menu, you write:
`` deletemenuitem 0 3
In all menu commands you can explicitly use the default value by using a negative number.

### Call_on

Instead of calling a procedure after pressing a key or using a menu, you can also specify in the configuration file that procedure will be called at certain moment (on startup,open,switch).
call_on_start procedure
Calls procedure at startup, which means after the program is has started, and a file is opened. Operated is on this file.
call_on_open procedure
Procedure is called every time a file is opened.
call_on_switch procedure
Procedure is called every time you switch to a file.

### Context

When you use more than one terminal (for example linux console and rxvt), you can set a environmental variable to differentiate between the type of terminal and use the context key word in ~/.bedrc.
Everything started with the context keyword until the following context keyword or end of file is only used when the right environmental variable set.
The format of context is the following.
context [!] variablename [variablevalue]
For example:
context term xterm
You can also say
context variablename
when it should apply for all cases in which the variablename has a definition.
For example
context termcap
applies in all cases in which termcap is defined.
If you like to apply the next configuration only when an enviromental variable is not set or has a different value, you have to write ! before the enviromental variable.
context ! DISPLAY
means to apply the statements following this context statement and before the next context statement only when DISPLAY is not set.
If there is no environmental variable shared by the context you like to give the same configuration you can set a environmental variable and use this at a context argument. It is possible to set enviromental variables within the configuration file with:
setenv name val
To do the same by TERM=cons25 as with TERM=cons50 you can write:

            context TERM cons25
            setenv consoleterm yes
            context TERM cons50
            setenv consoleterm yes
            context TERM cons43
            setenv consoleterm yes
            context consoleterm
            keys  27 91 97 = beginfile #S-F3
            keys  27 91 98 = endfile #S-F4
            keys  27 91 101 = middlepage #S-F7

In combination with '!' you can this way create every possible boolean logic formula (using the statement that every propositional logical formula can be written with only not and or). With setenv you have an or and '!' adds the not. To apply statementZ only if X and Y you use "X and Y"<=>"not (not X or not Y)" transforming this to bedrc you get

    context !X
    setenv dont 1
    context !Y
    setenv dont 1
    context !dont 1
    statementZ

### Color

Colors can also be changed in the configuration file. There are around 17 screen elements which you can give a foreground and background color and a list of attributes (standout, underline, etc).
The format is:

color screen-element [foreground background] [attr,attr...]

You can give only attributes or both the foreground and the background color and any number of attributes.

The screen parts are the following:
TEXT: The color the text is showed in. It is better not to give this a color because this makes the screen updating much slower (some feature of ncurses)
COMMAND: the commandline
SELECTION: selection
CURSOR: cursor in active datatype
CURSORPAS: cursor in passive datatype
SELCURSOR: cursor during selection
BAR: the menubar
BARKEY: Key highlighting in the menubar
MENU: Opened menu's
MENUKEY: key highlighting in menu
MENUSEL: color of menu element which is selected
OPENTITLE: title of file manager
OPENKEY: key highlighting of key manager
OPENNORMAL: background key manager
OPENLIST: color of non active items of list
OPENLISTSEL: color of active item
OPENLISTACT: color of active item when this piece is used
SHOWBACK: Search/replace window
SPACEAFTER: color of space before and between datatypes

The colors and attributes are just the colors and attributes of ncurses. When they don't look the way the name suggests you should send your complains to the makers of ncurses.

Colors: BLACK RED GREEN YELLOW BLUE MAGENTA CYAN WHITE
Attributes: NORMAL STANDOUT UNDERLINE REVERSE BLINK DIM BOLD PROTECT INVIS ALTCHARSET CHARTEXT

For me only STANDOUT UNDERLINE REVERSE BLINK BOLD have a useful meaning.
On example:

color BAR WHITE RED blink

Which makes a blinking white on red menu bar (on my computer it blinks only under linux console and not in xterm or rxvt).

To make the cursor bold and underlined you can do

color cursor bold underline

The color lines can be intermixed with the keys lines and can also be specific to a context.

### Procedures

When you want to make you own key bindings you need to know the names of the procedures you can bind to keys. A selected subset of the procedures can also be assigned by using the name of the key they are normally bound to. There are the following key labels: home , end, f1, up, down, left, right, pgup, pgdn, stab, delete, backspace and esc. When you assign a key sequence to a key label the meaning in the filemanager, search window and menu is also changed. so
`` keys 1 = home
gives Contr-A the home functionality in all this application parts.

For the filemanager and search window this is the only way the change keybindings. Inside the menu you can also change keybindings by putting 253 in front of the key numbers. See procedure firstmenuitem.
What follows are all procedures mentioned in the menu with a description and their place in the menu. It is exactly the same information as you get when you press F1 within the menu.

addfile

Open (Alt-f,o)
Filemanager: Name: Alt-n: switch to line were you can write a filename. Del,Backspace,C-h,C-u,left,right,home,end,C-a and C-e should work if bed is well configured (see man bed for key definitions) Files: Alt-f: switch to list of files. You can open one file by pressing Enter. Use up and down to move between files. Directories: Alt-d: switch to list of directories. Change to directory by pressing Enter.

Tab,Alt-Tab and/or Shift-Tab can be used to jump between File,Directories and Name.

dosave

Save (Alt-f,s)
Save current file.

saveas

Save as (Alt-f,a)
Save currently active file to a file with another name.

rewrite

Refresh (Alt-f,r)
Rewrites screen.

selectprocedure

Procedures (Alt-t,p)
Listing of available procedures to bind to keys or use in plugins. You can press return on the name to run the procedure. Press F1 to get help about the procedure.

selectdynprocedure

Dynamic (Alt-t,d)
Listing of available dynamic procedures (procedures defined in plugins) to bind to keys, place in menu or use in plugins. You can press return on the name to let it work. Press F1 to get help about a procedure.

closethis

Close (Alt-f,c)
Close the current file.

quit

Exit (Alt-f,x)
Quit application. For all changed files you are asked to save it.

undo

Undo (Alt-e,u)
Undo last change.

redo

Redo (Alt-e,r)
After you have undone something with undo, you can redo it with redo.

setselect

Select (Alt-e,s)
Turns selection on or of.

copyselect

Copy (Alt-e,c)
Copies selected part of the file to copy buffer.

pastselect

Past (Alt-e,p)
Past selection.

saveselect

Save selection (Alt-e,a)
Save selection or copy buffer.

replace

Replace (Alt-e,e)
Regular expression: Use the GNU regular expression library to match a pattern against the text (See man regex(7)). In normal search the search string is first converted to bytes and then matched with the raw file content. With regex search the file content is first converted to the datatype before regex search. Sometimes different bytes have the same appearance in a datatype. In that case you should always search with regex checked, examples: Float, char2 and when filters like duplicate or skip are applied. Case sensitive: When checked upper and lower case are treated distinctively. Boundaries: Multibyte datatypes can be aligned differently. For example a 4 byte digit can start at offset 0,1,2 or 3 and that will give different 4 byte digits. Without checking Boundaries all will be returned. With Boundaries checked only bytes aligned in the same way as is now shown on the screen are returned. Forward: When checked the file is searched in the forward direction going from lower to higher offsets. When not checked the file is searched backward. Edge file: When checked the file is searched from the edge of the file. From offset 0 when searching forward, from end of file when searching backward. Find: Here you type the search pattern Replace: At the place where the search string is found the replacestring is placed. The replace string overwrites the data. When Regular expression is checked you can insert the whole search string by & or supexpressions by \1 \2 to \9. In the searchstring subexpressions are demarcated by \(pattern\). List: Generates a list of all hits. When compiled with CONFIG_THREADS=y you can go on editing while hits are marked so you can view them in marklist (Alt-k,l). Ascii, Digit etc are when checked the current active datatype. Base: Base of digit. E.g 16 for heximal. Nr bytes: Gives the number of bytes each data item occupies. By some datatypes you can change this for example by unsigned integers. Reverse: Reverse bytes while transforming from datatype to bytes. Set: After changing datatype info (base,bytes,type) you press Return on Set to make this the search datatype. Convert: the same as Set in addition the current search string is converted. Ok: search Cancel: Cancel

extend

Extend file (Alt-e,x)
Make the file larger, adding zeros to the end of file.

truncate

Truncate (Alt-e,t)
Truncates file on the right of cursor.

repeat

Repeat nr (Alt-e,n)
Repeats command a certain number of times.

search

Search (Alt-m,s)
You can move through the dialog by pressing Alt in combination with a highlighted character, or by pressing Tab,Shift-Tab or Alt-Tab. Press Shift to check options. Standard you search within the currently active datatype, but you can also use Ascii or Digit (unsigned integers) by selecting them, specifying base and bytes and pressing Set. Regular expression: Use the GNU regular expression library to match a pattern against the text (See man regex(7)). In normal search the search string is first converted to bytes and then matched with the raw file content. With regex search the file content is first converted to the datatype before regex search. Sometimes different bytes have the same appearance in a datatype. In that case you should always search with regex checked, examples: Float, char2 and when filters like duplicate or skip are applied. Case sensitive: When checked upper and lower case are treated distinctively. Boundaries: Multibyte datatypes can be aligned differently. For example a 4 byte digit can start at offset 0,1,2 or 3 and that will give different 4 byte digits. Without checking Boundaries all will be returned. With Boundaries checked only bytes aligned in the same way as is now shown on the screen are returned. Forward: When checked the file is searched in the forward direction going from lower to higher offsets. When not checked the file is searched backward. Edge file: When checked the file is searched from the edge of the file. From offset 0 when searching forward, from end of file when searching backward. If not checked searching starts at the current position. Find: Here you type the search pattern List: Generates a list of all hits. When compiled with CONFIG_THREADS=y you can go on editing while hits are marked. You can view the hits in marklist (Alt-k,l). Ascii, Digit etc are when checked the current active datatype. Base: Base of digit. E.g 16 for heximal. Nr bytes: Gives the number of bytes each data item occupies. By some datatypes you can change this for example by unsigned integers. Reverse: Reverse bytes while transforming from datatype to bytes. Set: After changing datatype info (base,bytes,type) you press Return on Set to make this the search datatype. Convert: the same as Set in addition the current search string is converted. Ok: search Cancel: Cancel

nextsearch

Nextsearch (Alt-m,n)
Search again for the same search string.

gettopos

Position (Alt-m,p)
Ask for a file offset and jumps to this offset. Forward: count up Edge File: If checked: count from begin (forward) or end (backward) file. If not checked you count from the cursor position. Boundaries: If checked: In multibyte units the screen is aligned at the current alignment (boundary) after changing position. Position: Offset to jump to. You can specify in what format to specify the offset. All: specify offset with 0x for hex and 0 for oct. Numbers not starting with 0 are decimal numbers. Hex,Dec,Oct: type of number without need to use 0x or 0

keymark

Make (Alt-k,m)
Set mark

tomark

Goto (Alt-k,g)
Goto mark. You are asked to type the corresponding key.

nextmark

Next (Alt-k,x)
Goto next mark

prevmark

Previous (Alt-k,p)
Goto previous mark.

showmarks

List (Alt-k,l)
Shows list of all marks. Press Return to jump to the file offset of the selected mark.

deletemark

Delete (Alt-k,t)
Delete mark. You get an overview of current marks. Press return to delete the currently selected mark.

clearmarks

Clear (Alt-k,c)
Delete all marks.

savemarks

Save (Alt-k,s)
Save marks to file.

readmarks

Read (Alt-k,r)
Read saved marks.

postotop

Top (Alt-i,t)
Moves file display so that the file offset at the cursor position is shifted to the upper left corner of the file display.

beginfile

Begin file (Alt-m,b)
Goto the beginning of file.

endfile

End file (Alt-m,e)
Goto end of file.

beginpage

Begin Pg (Alt-m,i)
To the top of page.

endpage

End Pg (Alt-m,d)
Goto end of page

middlepage

Middle Pg (Alt-m, )
Goto the middle of the page.

nextmode

Next (Alt-d,n)
Goto the data type on the right of this data type.

prevmode

Prev (Alt-d,v)
Goto the data type shown on the left of current active data screen.

removemode

Remove (Alt-d,r)
Closes data type screen part.

zoommode

Full (Alt-d,f)
Zooms current data type (For example ASCII).

addprev

Add Prev (Alt-w,d)
Adds previous file to the screen

addnext

Add Next (Alt-w,a)
Adds the next file to the screen.

prevfile

Prev (Alt-w,p)
Goto previous file. Zooming the file.

nextfile

Next (Alt-w,n)
Goto next file.

firstfile

First (Alt-w,f)
Goto the first opened buffer.

lastfile

Last (Alt-w,t)
Goto last opened file.

zoomwindow

Zoom (Alt-w,z)
Zooms current window

hidewindow

Hide (Alt-w,h)
Get opened file from the screen without closing it

listfiles

List (Alt-w,l)
List opened files. Press Enter to edit selected file.

askbase

Offset (Alt-t,o)
Changes the file offset number type. Offsets can be shown as decimal, hexadecimal or octal numbers. You can also turn of the display of offsets.

switchmessage

Messageline (Alt-t,m)
Hides or shows message line.

switchmenu

Menu (Alt-t,u)
Hides or shows menu bar.

switchcommand

Commandmode(on/off) (Alt-t,c)
Switches command mode on or off. In command mode procedures are bound to normal characters as in pagers like 'less' and 'more' and in vi's command mode. Some of less's and vi's keys are already bound in the configuration file. If you like some more you should add them to the configuration file. You can mail them to me if you like to help others.

backchar

Left

Go back one character.

beginline

Go to begin line (Home).

endline

Goto end line (End).

fileinfo

Show the name and size of file in the message line. (No key binding).

firstmenuitem

Goto the first menu element. (Home).

Only applies within an opened menu. You have to put 253 immediately after the keys keyword. So for example:

keys 253 1 = firstmenuitem

makes that within an opened menu contr-a jumps to the first menu item.

lastmenuitem

Goto last menu element. See firstmenuitem for more information. (End).

fromcommand

Turns command mode off.

linedown

Down one line (Down).

lineup

Up one line (Up).

nextchar

Next character. (Right).

nextmenu

Goto next opened menu. (Right). Only applies in the context of the menu. See firstmenuitem for more information,

nextmenuitem

Goto next menu item. (Down). See firstmenuitem for more information.

nop

Does nothing.

pagedown

Page down. (Pgdn).

pageup

Page up. (Pgup).

prevmenu

Goto previous menu. (Left). See firstmenuitem for more information.

prevmenuitem

Goto previous menuitem (Up). See firstmenuitem for more information.

tocommand

Turns command mode on.

tosubscreen

Goto the data screen corresponding to the number you type after this command. 0 is the first from the left, 1 the second etc. (No key binding).

emptyfile

New (Alt-f,n)
Opens new document of size 1. You can enlarge the document with Alt-e,x.

filedata

Fileinfo (Alt-f,f)
Displays information about current file.

checkchanged

Modified? (Alt-f,m)
Checks if current file is modified by comparing changed parts with the original file.

suspend

Shell (Alt-f,h)
Go to shell. Starts a new shell or uses suspend.

If a new shell is evoked, it uses the SHELL environmental variable to decide which shell to use. You can also set environmental variables in beds configuration file (see manual).

input

Input (Alt-e,i)
Modifies current data item. With this procedure you edit the current item and only after pressing Enter the modifications are inserted. Certain datatypes you can't edit without this procedure (e.g. Float and Time_t). If you don't use this procedure, then the data item is converted to and from binary format after every key you press.

editdata

Edit (Alt-e,d)
Evokes text editor to edit selected data in active datatype.

If the environmental variable EDITOR is set to the full path of an editor that editor is used. You can set environmental variables in beds configuration file with the following command:

setenv name [val]

Leaving out val means unsetenv.

See bed's manual page or bed -h for more information.

select

Turn on or off selection. Selections can be copied and pasted, saved, edited etc.

saveshown

Save Shown (Alt-e,v)
Save selection in the active datatype as shown on the screen. So the selected data is first converted to the active datatype and then saved to a file.

readshown

Insert shown (Alt-e,h)
Insert file content within active datatype. The content of the file is interpreted as consisting of data in the active datatype.

gotolastsearchpos

Not searched (Alt-m,o)
Jumps to file offset not yet searched. Useful if you interrupted searching or are searching on the background and want to know where search was left.

nextitem

Next Item (Alt-m,x)
Moves one item forwards. Item is the active datatype unit.

backitem

Back Item (Alt-m,a)
Moves one item backwards. Item is the active datatype unit.

prevpos

Undo move (Alt-m,m)
Go to previous file offset.

nextpos

Redo move (Alt-m,v)
Go again to file offset before undo move.

scrollup

Up (Alt-i,u)
Scrolls file up. The second line is scrolled up to the first line position.

edscholldown

Down (Alt-i,w)
Scrolls file down. The first line is scrolled down to the second line position.

scrollitem

Left item (Alt-i,l)
Shift left one item. The second item is shifted leftwards to the first item position.

scrollbackitem

Right item (Alt-i,r)
Shift right one item. The first item is shifted rightwards to the second item position.

scrollbyte

Left byte (Alt-i,f)
Shift left one byte. The second byte is shifted leftwards to the second byte position.

scrollbackbyte

Right byte (Alt-i,g)
Shift right one byte. The first byte is shifted rightwards to the first byte position.

makemode

Integer (Alt-d,i)
Create unsigned integer datatype. You can select bases from 2 to 36. The number of bytes per unit range from 1 to some unknown limit depending on hardware speed. You can start a separate datatype or add a field to an existing datatype. In the last case where in the existing datatype the new field is placed depends on the cursor position: - At the end of the existing datatype if the cursor is at the end of the screen - At the beginning of the existing datatype if the cursor is at the beginning of the screen - Otherwise at the place closest to the cursor. - After the cursor position if the distances are equal

naarASCII

Ascii (Alt-d,a)
Create ascii datatype. No print: character to show if byte is not printable. You can also decide which byte values are interpreted as printable characters. Strict is ascii only, +161-255 adds byte value 161-255 etc. It is possible to make units of more then one character. The meaning of separete/add field is explained under Integer help.

emptycontain

Empty (Alt-d,y)
Skip empty parts within a composed datatype. Useful if a file contains records with parts you are not interested in.

copymode

Clone (Alt-d,c)
Create a datatype that is identical to the active (sub) datatype.

addSigned

Signed (Alt-d,s)
Create signed integer datatype. See Integer help for more information.

addFloat

Float (Alt-d,o)
Create float datatype: 4 bytes: float 8 bytes: double 12 bytes: long double

It is not possible to use normal search in the float datatype, you need to use regex search. Normal search translates the search string from the datatype format back to raw bytes and searches for these raw bytes. This is not possible because float as displayed has not a perfect precision so that that the float that is displayed can correspondent to more then one raw byte array.

addBitFlags

BitFlags (Alt-d,b)
Create bitflags. Give every bit a label which is shown if that bit has value 1. Not char: If that bit is zero, the value of Not char is shown. Add: Bit-label correspondences are assigned by typing a bit number after Bit and the corresponding label after Label and pressing return on Add. Bits are numbered from 0 to (8*bytenr-1). With the lowest bit having number 0. This creates a list of bit-label correspondences under Flags. Flags: You can edit one such correspondence by pressing Alt-f followed by selecting the correspondence and pressing return. You change the Bit and label values and again press Return at Add. Del: If you press on delete the selected correspondence is deleted. Between: What to write between bytes. Default: nothing. Order: When editing a file in bitflags every item is shown as some flags. If you want to set a certain flag you write the label. If order is set this is only possible if you are above the position of this label. If order is not set you can set the label at every position. Example: If the flags are zyx and order is set you can change --- in --x only by pressing x at position 0, without order you can press x also at position 1 or 2.

bitfielder

Bitfield (Alt-d,e)
This is a record/struct in which you specify the number of bits for every field. After making a bitfield around a datatype it works like a normal composed datatype. You just add the other fields. You change the number of bits of a certain field by setting the cursor on that field and selecting again Alt-d,e but now you press 'Change Bits'. Another way is to make the bitfield the active datatype by pressing Alt-y,t (Parent) and then selecting Config (Alt-y,g).

translate

Translate (Alt-d,l)
Translate assigns labels to values of another datatype. You can use it when numbers have a certain meaning. After selecting 'New' or 'Change': Type: The To datatype is what is shown on the screen (usually Ascii). For certain values of the 'From' datatype you specify what should be shown in the To datatype. Add: After specifiying the To and From datatypes, you specify the From and To values and press Add. Default: If there is no assignment Default is shown. Assignments: After pressing Alt-g you can select a certain existing assignment. Pressing Return makes it editable, pressing Del deletes it.

After selecting 'Use; Select label and press return to insert this value.

listtypes

List (Alt-d,t)
List of all datatypes. Use movement keys to select one of them and press Return to create it.

reorderunit

Reorder (Alt-y,o)
One of the filters that is transforms the data when read from the file and before interpreted by the datatype. Reorders bytes within item. Unit gives the number of bytes to keep together. If the bytes are 'abcdef', reorder with unit=1 gives 'fedcba', with unit=2 gives 'efcdab', with unit=3 gives 'defabc'.

duplicate

Duplicate (Alt-y,i)
Useful if you like to use the same data more than once in a composed datatype. It acts like an union in c. Filter that duplicates bytes before being interpret by the active (sub-) datatype. You have to specify how many times it is duplicated (dubnr). The active (sub) datatype consists of a certain number of bytes (size). usenr=(size/dubnr) gives the number of bytes used for every item. dubnr times the same usenr bytes are appended and given to the datatype. Example: You use ascii/4 (ascii consisting of 4 bytes). You say duplicate 2 and the file consists of abcdefghijkl. Before applying the filter this was displayed as abcd efgh ijkl. After applying the duplicate filter it becomes abab cdcd efef ghghe ijij klkl.

addskip

Skip (Alt-y,k)
Filter to skips a certain number of bytes. You have to specify after how many bytes and how many bytes are to be skipped. This is then repeatedly applied to every unit of the active (sub-) datatype. Example: The active datatype is ascii/4. The file contains 'abcdefghijkl'. abcd efgh ijkl is displayed. Applying Skip with After=2 and Skip=1 gives: abde ghjk. After ab c is skipped after de f is skipped and after jk l is skipped. It is not possible to use normal search in a datatype were Skip is applied. You need to use regex search. Normal search translates the search string from the datatype format back to raw bytes and searches for that string. This is not possible when Skip is applied because one search string can correspondent to more then one raw content bytes string.

rmlastfilter

Rm filter (Alt-y,m)
Removes last filter (Reorder, Duplicate, Skip or some other filter defined in a plugin).

repeatcontain

Repeat (Alt-y,p)
Repeats active (sub-)datatype a certain number of times. It behaves the same as a composed datatype with multiple version of the current active (sub-) datatype.

datatypeconfig

Config (Alt-y,g)
Modify parameters of active (sub-) datatype. Things like number of bytes and the base of Integers.

dataconfig

Misc (Alt-y,s)
Modify some general display parameters of datatype. Label: Name for datatype shown on the message line Apart: number of spaces between items of this datatype Spaceafter: number of spaces between this datatype and an other datatype or the offset numbers. Conf: Configuration string every datatype has. Usually you don't need to change this.

savedatatype

Write Type (Alt-y,w)
Save datatype to file so you don't have to recreate complex datatype everytime you need them.

readcontain

Read Type (Alt-y,d)
Read saved datatype. So that the current file is displayed in that format.

record

Record (Alt-t,r)
Start recording. Keystrokes are recorded until you press C-t. You can save recorded keystrokes to replay them at some other moment.

Take notice of the fact that RAW keystrokes are saved. This means that the recorded keystrokes are very unportable. They are not portable between operating systems but also not portable between terminals and configurations. What's is recorded within xterm does not nessesarily work with rxvt or with linux console. You can use more portable keystrokes by using only Alt-char and Control-char keys. The movement and function keys are very unportable and also combinations of Alt or Control that make use of non alphabetic characters.

saverecord

Save Recorded (Alt-t,s)
Save recorded keystrokes to file.

playkeysfile

Play file (Alt-t,y)
Play saved keystrokes (recorded with Record). The program runs like the keystrokes are pressed by the user, except when other programs are evoked from bed.

playrecord

Play Recorded (Alt-t,a)
If you have recorded keystrokes after program startup you can play them off with this procedure.

opendynlib

Load plugin (Alt-t,l)
Load plugin in program. The plugin can contain datatypes or procedures. Procedures you can view under Dynamic (Alt-t,d), datatypes under Alt-d,t.

showprocedure

Key binding (Alt-t,k)
Shows procedure in menu or binded to key sequence. You are asked to press the keys you want to know the procedure off. Within menus you can only use a key and not movement keys to go to the procedure you are interested in.

Beside the procedure it is shown what you need to write in the configuration file to declare this key/menu-procedure binding.

Examples After Alt-t,k, you press F12 and get keys 27 91 50 52 126 = makeselection

The procedure is makeselection which is bounded to escape sequence: 27 91 50 52 126 If you like to bind makeselection to an other key sequence you press after Alt-t,k, the keys you want to bind it to, for example C-a and replace '27 91 50 52 126' with what you found there for example 1. So add keys 1 = makeselection to the end of ~/.bedrc

After Alt-t,k you press Alt-f,x and get

menuitem 0 "E~xit" "M-x" 12 = quit

Procedure quit is bounded to a menuitem. The menu item is in menu 0 (the first menu) has label 'E~xit' and had keylabel 'M-x' and is the twelves menuitem in the menu (starting with 0 and counting empty places).

If you like to change to name from 'E~xit' to '~Quit' you can add menuitem 0 "~Quit" "M-x" 12 = quit to the end of ~/.bedrc

See the bed manual page for more details about assigning procedures to menu items and keys.

newcontain

Sub (Alt-y,u)
With this function you can create a composed datatype within another composed datatype. First make a element of a composed datatype the active datatype and then use this function (Alt-y,u). To make a sub composed datatype around the active datatype. After this you can add more datatypes, to this sub composed datatype, by using the "Add field" option while starting a new datatype or by using Alt-y,r. New datatype created with add field are always added to the lowest composed datatype in which the active datatype is contained. The message line shows what datatype is active. Use Alt-y,t and Alt-y,c to change to the datatype this datatype is contained in and back again. You can also make the composed datatype the active datatype by placing the cursor between two of it's member (child) datatypes. Subcomposed datatypes can be useful if you want to use a filter for only a subset of the members of a composed datatype. For example a file consists of records of three ascii strings and you like to exchange the position of the first two strings. After creating three ascii strings of 10 in one record (composed datatype), you set the cursor on the first field and press Alt-y,u. This makes a subcomposed datatype around this field. To add the second field to this composed datatype you set the cursor at the second field and press Alt-y,r. Now you set the cursor between the first two fields (or you press Alt-y,t) and you reorder with unit 10 using Alt-y,o.

stretchcontain

Stretch (Alt-y,r)
Used to handle nested composed datatypes (made with Alt-y,u). If you have made a composed (struct/record) datatype for example: {{a,b,c},d,g} Here the letters are datatypes and {..} is one composed datatype. {a,b,c} is a nested (or sub) composed datatype. If you put the cursor on d and apply this function, you can add d to this sub composed datatype. So you get then {{a,b,c,d},g}.

levelout

Levelout (Alt-y,v)
Applies if active datatype is a composed/record datatype. With this function the composed datatype is removed so that the item(s) endup at a higher level. It can be used in two cases: 1. a nested composed; 2. a composed containing only one datatype.

uplevel

Parent (Alt-y,t)
Parent datatype. Make active datatype the datatype in which the current datatype is contained.

downlevel

Child (Alt-y,c)
If applied to a composed datatype, this makes the current active datatype the member of the composed datatype the cursor is on.

goto1

Goto the first open file.

toclipboard

Puts selection in active datatype in MS Windows clipboard.

pastclipboard

Insert MS Windows clipboard in active datatype.

selectdisk

Disk (Alt-f,d)
Edit raw data of floppies and hard disks. This way you can handle the whole disk like a large file.

If you save something to a hard disk you should keep in mind that bed saves by blocks (probably 4096 bytes). This can lead to problems when some other process changes the hard disk close to the change you made. In this case by saving what you changed, you will also save some old data at the place the other program had changed something. So make absolutely certain that no other process could possibly have changed something around the place you change during the editing.

Under Linux, FreeBSD and Windows NT bed makes use of some standard interface for raw disk access. Under windows 95 you need to use some undocumented thunk to a win16 dll to use the DOS Protected Mode Interface to execute a BIOS interrupt. So if you use Windows 95 backup all your hard disks before opening a disk.

Under win95 you shouldn't give too much trust to the specified disk size. What the bios says is not exactly right and sometimes totally wrong (when using a large harddrive with an old bios). Returned floppy sizes are mostly right so bed takes over the bios value if -w is not specified at startup. To determine the real harddisk size bed uses some ad hoc heuristic while trying how far it can can read. The problem is that at very large offsets the bios disk read interrupt returns SUCCESS again, so you have to try larger, but not too large offsets. At my computer reading a HD floppy at offset 2948608 fails, but reading at offset 5120000 succeeds. A DD floppy fails at 1474048 but succeeds at 2948608. If the size seems to be wrong try to determine it and specify it with the -d option at startup. Bed saves the disksize so you have to specify it only once (within regedit at HKEY_LOCAL_MACHINE SOFTWARE\Bed\hardisks).

filetype

Uses the unix program file to guess the filetype of the data starting at the current cursor position. It can be used when the cursor is on the first byte of a file or when searching for files inside a harddrive device. plugin file.cpp

filter

Gives the content of the selection as input to a user specified command (e.g. grep '^X'|sort|uniq) and places the output of that command in the copy buffer. plugin filter.cpp

disassembler

File content at cursor position is translated to assembler code. Makes use of gdb. Use nextdisassem to jump to the next machine code. Use gotosymol (elftables.plug) to jump to procedure using its procedure name plugin disass.cc

nextdisassem

Jumps to next machine code instruction and disassemble it: Cursor position is moved the length of the current machine code statement further and disassembler is called. plugin disass.cc

backward

Adds the backward filter. This filter tries to reverse the direction of the last applied filter. plugin backward.cc

compare

Compares last made selection with current file at current cursor position for the length of that selection. If some variant of klipper isn't running, there is no limit on selection size (As long as they say to be of class klipper they form no problem, because I don't give the content of the whole selection to programs of class klipper). plugin searchclip.cc

searchclip

Searches in current file for the content the bed's copy buffer. It takes over the search settings (direction, case sensitivity, regex or not, on boundaries or not, from current position or from edge of file) of Alt-m,s. Currently it repeatedly searches for the first block of the copy buffer and then compares it with the whole copy buffer. plugin searchclip.cc

tryinstall1

Installs Float with installpart/1 and getFLoat plugin install.cc

tryinstall2

Installs Digit with installpart(part,0) and getDigit plugin install.cc

cutselect

Standard cut: selection is put in copy buffer, file after selection is moved to begin selection and rest file is truncated plugin cut.cc

insertpast

Standard past: file is extended and content after current file position moved so that copy buffer content can be inserted plugin cut.cc

index2table

index2table

index2table interprets the file content as long's (4 bytes) which are indexes in a table at some offset in the current file. Instead of the index number it displays the content of that table at that position. index2table is a filter that should be applied to a datatype appropriate for the data in the table. For this purpose this procedure asks to specify at what offset in the file the labels start, with what index the table starts and table length. Index2table is for example used to show the names of procedures in a symbol table. index2table is then applied to multibyte ascii that shows this label instead of the index. dynsym and symtab are sub classes of index2table. They are used by misc/dynsym.bedda and misc/symtab.bedda. Because of this use index2table was previously called symtable. plugin index2table.cc

section

Used by composed datatype file sectionheader.bedda to show labels of names in section header plugin elftables.cc

dynsym

Used by composed datatype file dynsym.bedda to show the procedure names in dynsym (dynamische) symbol table. plugin elftables.cc

symtab

Used by composed datatype file symtab.bedda to show the procedure names in symtab (statische) symbol table. plugin elftables.cc

gotosymbol

Procedure searches in symbol tables symtab and dynsym for a given symbol. It sets the cursor to its fileoffset and starts a better fitting datatype. It shows the offset and its size in the message line. plugin elftables.cc

rxvtmenu

Add rxvt menu. You can remove the scrollbar, reverse video and if you don't have a buggy rxvt you can change fonts. plugin rxvt.cc

switchsize

Switches xterm size to a large size if small or to a small size if large plugin switchsize.cc

pastclipboard

Past clipboard. This is data copied by bed or a Xwindows program. plugin putselect.cc

makeselection

Turn on or off selection. Selections can be copied and pasted, saved, edited etc. Within a xterm the selection is usually shared with other X window Programs. plugin putselect.cc

pastselection

Past Xwindows selection. plugin putselect.cc

copyclipboard

Copies selection. plugin putselect.cc

pastspecial

Only available if a bed owns the clipboard. Shown: With this function you can past data formatted as shown on the screen. So you can for example insert in ascii the data as shown in heximals Datatype: Past datatype of copied data. plugin putselect.cc

exportselection

Make selection the xwindows selection. plugin putselect.cc

## PLUGINS

### Introduction

Bed has the possibility to call c functions from within bed and to access some of the data of bed.
Here is an example:

    /*Begin example1.cpp */
    #ifdef GLOBAL
    #endif
    #ifdef EDITOR
    int  example1(void) {
            message("Hello world!!!");
            }
    #endif
    call(example1)
    /* End example1 */

Everything in the area in which GLOBAL is defined is code outside of the EDITOR class. Everything inside the area in which EDITOR is defined is inside the Editor class and at the end of the files are the names of the procedures which should be bounded to a key in bed.
In this example the procedure example1 uses an function of bed which writes a message to the messageline and call(example1) says that the function example1 should be accessible by bed.
This function example1 you can bound to a key the same way as bed's own procedures . For example
keys 1 = example1
to bind contr-A to example1.
To compile the example you need just to do
`` make example1.plug
in the plugings/examples directory. Which assumes that there is the original Makefile and the make variable PLUGINDIR is assigned to the directory in which plugin.cpp, faked.h and mainprocedures.h reside.
Ones compiled you have to put the line
plugin ABSOLUTEFILENAME
in ~/.bedrc before you bind a key to the corresponding functions.
So in for this example you can add
plugin /usr/share/bed/plugins/example1.plug
keys 1 = example1
in ~/.bedrc to enjoy the pleasure of getting "Hello world!!" when you press Contr-A.
In the procedures you write you can use all the procedures which can bounded to keys (which have the format int name(void)), plus some extra procedures I am going to describe now.

### Editor

The following functions are inside class Editor:

int topos(OFFTYPE pos)
Go to offset pos in the current file. pos is rounded down to boundaries of active datatype.

int toborderpos(OFFTYPE pos)
Go to offset pos in the current file.

OFFTYPE dosearch(char *str, int len)
Search for str with length len in the current document

OFFTYPE getfilepos()
Get the offset of the first byte on the screen.

int geteditpos()
Get the offset of the cursor in the current screen. The offset of the cursor in the file is getfilepos()+geteditpos()

OFFTYPE getmem(OFFTYPE pos,char *buf,OFFTYPE len)

Get from position pos a piece of the current file with length len. Returns OFFTYPEINVALID on error, otherwise len;

OFFTYPE putmem(OFFTYPE pos,char *buf,OFFTYPE len)
Put at position pos the array buf of length len. Returns OFFTYPEINVALID on error, otherwise len;
int getselbuf(char **buf)
Put a pointer to the cutbuffer in *buf and returns the length of the cutbuffer. Returns negative on error;

int putselbuf(char *buf,int len)
Puts buf with length len in the cutbuffer.

OFFTYPE getselect(void)
OFFTYPE setselect(OFFTYPE pos)
getselect returns the starting position of the current selection or OFFTYPEINVALID if there is no selection. Putselect put's the starting position of the selection or with OFFTYPEINVALID unselects.
(The end position is the cursor position).

OFFTYPE Editor::getselregion(OFFTYPE *start)
Returns length of selection and puts start position in start. start has to point to an OFFTYPE.

int screensize()
Get the number of bytes currently on the screen.

char *getfilename(char *buf)
The current filename is copied to buf.

int message(char *format ...)
Write to messageline. Same format as printf.

int getkeyinput(char *format ...)
Ask in the same format as printf. And get an key as answer.

int inputget(char *answer,const char *format,...)
Ask in the same format as printf and get an answer in answer (should hold enough memory).

OFFTYPE filesize(void)
Get filesize.

int toscreen(void)
Makes that the effect of previous operations is shown on the screen.
void filesup(void)
When a newwin (of ncurses) is used you can with filesup get the file windows of bed again on top.

### Global

extern Editor *editfile(const char *file)
Open a new file. When you want to do operations on this file you should hold in mind that the previous functions are part of the class Editor. So when you can do for example:

    /*start stupid.cpp
    #compile with make stupid.plug
    #put in ~/.bedrc
    plugin /usr/share/bed/plugins/stupid.plug
    keys 1 stupid
    # and call contr-A in bed
    */
    #ifdef EDITOR
    int another(void) {
            topos(400);
            toscreen();
            getkeyinput("I am going to delete everyting O.K. ");
            putmem(0,"Hello",5);
            }

    int stupid(void) {
            Editor *ed=editfile("/boot/zimage");
            return ed->another();
            }
    #endif
    call(stupid)
    /*end stupid.c */

call(proc)
Determines that proc can by used to bind keys to, add to menu and is seen in Alt-t,d (Dynamic). proc is a procedure of the form int Editor::proc(void). A call(proc) should not ended with ';'.

call_on_start(proc) call_on_open(proc) call_on_switch(proc) call proc once after program start, everytime a file is opened or everytime the program switches to a file.

sethelp(proc,text)
Adds helptext text to procedure. Shown on pressing F1 in Dynamic procedure listing (Alt-t,d) and in menu if procedure is added to menu with menuitem statement.

extern Editor *newfile(void);
Opens empty file.

extern editor *getactive(void)
Get the currently active Editor.

extern void rewriteall(void)
Rewrites everything on the screen.

Some examples of plugins are put in plugins/examples: one shows the assembler labels of the bytes starting with the cursor (gdb.plug), one shows the file type (when the cursor is on the first byte of a file) (file.plug) and and one filters what's selected through an other program (filter.plug).
A new syntax uses class Editor {} instead of the defines. If you use the old syntax the file name should end at .cpp, when using the new syntax at .cc. In the new syntax you should put the following statements above any code:

    #include "global.h"
    BEDPLUGIN

Instead of #ifdef EDITOR ... #endif you write

    class Editor {
    public:
    #include "faked.h"
    int proc(void) {
            }
    };
    call(proc)

and put you procedures under #include "faked.h" the call statements you place under the '}'.

WARNING!!
You should NEVER define any variables within class Editor (or between #ifdef EDITOR and its #endif. You should also never try access variables of the main program (relating to class Editor) directly. With this version of gcc it is possible to distribute the procedures of a class over different files, but not it's data.

### Datatypes

int Editor::installpart(ScreenPart *part,int field);

Installs datatype part, which means that this datatype is used to display the curent file. If field is zero this becomes a separate datatype, otherwise it is added to the active datatype. It uses the default settings and doesn't ask the user any questions.

int Editor::installpart(ScreenPart *part);

Installs datatype part, which means that this datatype is used to display the curent file. The user is presented with an configuration screen to set some options.

extern ScreenPart* getAscii(Editor *ed)
extern ScreenPart* getDigit(Editor *ed)
extern ScreenPart* getFloat(Editor *ed)

For every datatype X there is a getX(Editor *ed) function that returns an instance of this datatype. You can use it by the command installpart(part). In plugins you can define new datatypes.

ScreenPart *Editor:activemode(void);

Returns curently active datatype.

char *ScreenPart::getname()

Returns name of the class of this datatype. It is a string shared by all instances of this class.

int ScreenPart::equal(ScreenPart *part)

Test if part is equal to this datatype. Equal means a different instance, but no differences in behaviour. Not only the class is identical, but also its parameters like bytes, filters and base.

int ScreenPart::datbytes(int b=-1)

Returns the number of bytes of one item of this datatype. If b different from -1 the number of bytes is changed to this number.

int ScreenPart::getbytes()

Returns the number of bytes one item correspondence to on the file. This can be different then what is returned by datbytes() when filters like Skip (Alt-y,k) or Duplicate (Alt-y,i) are applied.

ScreenPart *ScreenPart::getchild(int &forstart,int &binstart,int pos)

If the datatype (ScreenPart) upon which is procedure is applied is a composed or Repeat it returns the child datatype under the cursor, otherwise it returns the current datatype.

ScreenPart *ScreenPart::getsubpart()

Repeatedly applies getchild until is finds a datatype without children.

ScreenPart *ScreenPart::getparent()

Returns contain current Screenpart is contained in, or NULL when there is not sucn thing.

ScreenPart *ScreenPart::getsuperpart(void) Repeatedly applies getpartent until is finds a datatype without parent.

int ScreenPart::calcsizes(void)

Calculate sizes of ScreenPart. Should sometimes be called after changing some parameter of a datatype or adding a filter.

Write you own datatypes:
You define a class as a subclass of ScreenPart or one existing datatype (Digit,Ascii, Signed, Float etc). Lets start with an example:

    #include <stdio.h>
    #include <limits.h>
    #include <ctype.h>
    #include "global.h"
    BEDPLUGIN
    #include "screenpart.h"
    class char2 : public ScreenPart {
    public:
    declareparent
    char2 ( Editor *ed): ScreenPart( ed, 1 ,256, 2 )  {
    apart=0;
    };
    int form2bin(char *formal, unsigned char *bin, int &len) {
    bin[0]=formal[0];
    return 2;
    }
    ScreenPart *newone(void) {return new char2(*this);}
    int bin2formal(unsigned char *bin, char *formal, int len) {
            if(isprint(bin[0]))
                    formal[0]=bin[0];
            else
                    formal[0]='.';
            return 0;       }
      int isel(int ch) {return isprint(ch);}
            };
    datatype(char2)
    parentd(ScreenPart,char2)

After

    #include "global.h"
    BEDPLUGIN

which is included in every plugin,

    #include "screenpart.h"

is included because we need to become a sub class of ScreenPart.

class char2 the new datatype.

  declareparent

Is a statement what should be included in every datatype class. In combination with parentd it is used to determine the parent child relations between classes.

  char2 ( Editor *ed): ScreenPart( ed, 1 ,256, 2 ) {

every datatype class should also contain a contructer with as first argument Editor *ed and it should call the parent constructor. ScreenPart takes as first argument ed, as second the numbers of characters every item needs to be displayed on the screen. As third argument the base of the datatype (or something arbritary if this datatype has no base) and ad fourth argument the number of bytes of the screen this datatype uses.

  apart=0

States that the items are zero space apart of each other on the screen. The default is 1 space between items. int form2bin(char *formal, unsigned char *bin, int &len) { form2bin comes from format to bin. It transforms formatted input to binary form (the raw form in the file). formal contains the formatted input, bin is filled with its binary form. len is a reference to the length of formal and should be set to the length of formal that is actually used. form2bin should return the number of bytes placed in bin.

  int bin2formal(unsigned char *bin, char *formal, int len) {

bin2formal transforms binary input to formatted output. bin contains the binary input, in formal the formatted output is placed. len contains the length of bin. It should return 0 on success and -1 on error.

  int isel(int ch)

isel determines what character input (e.g. keyboard) input this datatype can handle. Unsigned decimal integers can handle for example 0-9 (isdigit(ch)). It should return nonzero when it can handle the input and 0 when not.

  datatype(char2)

The datatype statement makes the datatype known to bed, it adds this datatype to the datatype list so that it is seen with Alt-d,t and you can use it in saved datatypes. You can use ScreenPart *getchar2(Editor *ed) to get char2.

  parentd(ScreenPart,char2)

Also a obligatory statement, stating that char2 is a child of ScreenPart.

Other statements functions which can be defined in datatypes (ScreenPart's):

int chbytes(int byt)
Changes the number of bytes the datatype uses (used by Alt-y,g). If byt=-1 is should return a number greeter then 0 if the number of bytes can be changed. If bytes>0 is should change its number of bytes to this value and return the number of bytes it occupies. On error is should return -1.

int chbase(int base)
Returns the current base (ScreenPart::type) with b==-1, returns -type if b==0. Returns -1 if base can't be set and changes to base base otherwise returning the base.

char *getconvstr(void)

A procedure that can be defined to return a string describing some extra options set in the current instance of this datatype. When saving datatypes this string will also be saved and when the datatype is recreated from the saved datatype it will be given to the curresponding procedure setconvstring to set these options. The string can be a static string if you like; it will not be freed by the main program.

int setconvstr(char *str)

Procedure that can be defined to set the options of a string this datatype returned with getconvstr. It should return -1 on error, otherwise it should return 0.

userconfig(int modify)

Procedure that can be defined to create your own dialog presented to the user to configure the datatype If modify=1 the datatype is already shown on the screen, as when it is called by Alt-y,g. If modify=0 useconfig is called on creation of the datatype. In the last case usrconfig should call installpart(sub,separ) to add this datatype to the screen.

Most datatype classes would also contain a copy constructor Datatype(Datatype &fl)

For additions and modifications you can look at the example plugins or in faked.h or the Tools menu inside bed (Key binding and Procedures).

### Filters

int ScreenPart::addfilter(Filter *fil)

Adds Filter fil to the filters of current datatype. Returns -1 on failure. Otherwise it returns the number of filters.

int ScreenPart::rmlastfilt(char *name=NULL)

Removes last filter. If name!=NULL it only removes this filter if name is the name of the the last filter. Name is for example Duplicate, Reorder, Skip etc.

Filter *ScreenPart::getlastfilter(void)

Get the last applied filter if it exist, otherwise it returns NULL.

Creating filters

A filter sits between the datatype and the file and transforms the data. It is a sub class of Filter (lets call it SubFilter).

Filter contains the following variables:
char *name; /*All references to this name should contain the same pointer. set by name=filtername(SubFilter) (without "") extern char *filtername(SubFilter); should be defined above the class. */

int bytesfile; /*Number of bytes of each unit at the file side of this filter */
int bytesscreen; /*Number of bytes of each unit at the screen side */
int err; /*set this if an error occured, that makes the filter unusable*/
Screen side and file side doesn't mean that this is also the number of bytes per bytes on respectively the screen or the file. Other filters before or after can change this.

It contains the procedure fromfile which transfroms the data from the file to the datatype (ScreenPart):

virtual int fromfile(unsigned char *input,int &len,unsigned char *output)

Input: contains the input, len the length of the input. If less bytes are used len is set to the acually used length. output points to a array in which the output is written. The function returns the length of the output.

virtual int tofile(unsigned char *input,int &inplen,unsigned char *output)

To file is identical except that now the direction is from the datatype to the file.

Beside these, it should contain the following procedures:

SubFilter(int filebytes,int screenbytes,char *conf)

Constructor with as arguments the number of bytes at the file side of the filter (filebytes), the number of bytes at the screen side of the filter (screenbytes) and a config string (conf). conf is a string returned by convstr of the same filter class and is used to save settings of the filter when saving datatypes.

char *convstr(void)

Procedure that returns a configuration string used to set options while recreating this filter.

SubFilter(Filter &rev)

A copy contructor.

Filter *newone(void)

Returns a new copy of this filter

int chbytes(int b)

Changes the number of bytesfile to b. Returns -1 on failure, otherwise returns bytesscreen (after having recalculated it's value).

int chbytesback(int b)

Changes the number of bytesscreen to b. Returns -1 on failure, otherwise returns bytesfile (after having recalculated it's value).

int equal(Filter *fil)

Returns 1 if fil is equal to this filter, 0 otherwise.

virtual int screen2filepos(int pos)

Can be defined to return the byte position on the fileside given a position on the screenside.

virtual int file2screenpos(int pos)

The same as screen2filepos in the opposide direction.

Outside of the class you should register the filter with registerfilterclass(SubFilter). Needed for example to use this filter while reading saved datatypes.

Currently you should write your own procedure to add a filter to a datatype. The most simple procedure is the following:

    #include "global.h"
    #include "screenpart.h"
    #include "reverse.h"
    BEDPLUGIN
    class Editor {
    public:
    #include "faked.h"
    int addFilter(void) {
            ScreenPart *part=activemode();
            int byt=part->datbytes();
                    Reverse *sub=new Reverse(byt,byt,"1");
                    if(sub->error()) {
                            message("cant add filter");
                            return -1;
                    }
                       addfilter(sub);
            return 0;
            }
    };
    call(addFilter)

You should Reverse change in the name of the Filter and "1" to the config string.

## ENVIRONMENT

BEDRC
  Absolute filename of configuration file.
EDITOR
  Preferred editor unix: export EDITOR=vi windows: set EDITOR=notepad
SHELL
  Preferred shell. Use unix like / to separate dirs
TMPDIR (unix) or TMP or TEMP (win95)
  Directory for temporary files
It is possible to set environmental variables in the configuration file:
setenv name [val]
  Leaving leaving out val means unsetenv.

## FILES

~/.bedrc
  Individual configuration.
/usr/share/bed/bedrc
  System wide configuration.
/usr/share/bed/plugins/*
  Files needed to compile plugins: plugin.cpp faked.h mainprocedures.h Makefile

## PORTABILITY

Binaries available for:
Linux RedHat 9
FreeBSD 4.4
Windows95+cygwin-1.3.10-1+pdcurses-2.5-win32+gnu/regex-0.12

If bed doesn't run or compile with your linux, FreeBSD or cygwin distribution or you have a different widely used Unix variant with a working gcc and ncurses installation and able to run on my computer (athlon 800mhz, 192 meg ram, 40 gig Harddrive), send me a copy of the CDROMs containing the distribution and I will try to port bed to it.

## AUTHOR

Jaap Korthals Altes
Onnemaheerd 62
9736 AP Groningen
The Netherlands

SMS: +31618329514

I don't read emails, only paper mail and SMS.

## LOCATION

http://bedlinux.tripod.com
ftp://sunsite.unc.edu/pub/Linux/apps/editors/terminal/

## DOWNLOAD

Source:
http://bedlinux.tripod.com/download/bed-0.2.19.src.tar.gz
ftp://sunsite.unc.edu/pub/Linux/apps/editors/terminal/bed-0.2.19.src.tar.gz
Redhat 7.1 binary:
http://bedlinux.tripod.com/download/bed-0.2.19.bin.ELF.tar.gz
ftp://sunsite.unc.edu/pub/Linux/apps/editors/terminal/bed-0.2.19.bin.ELF.tar.gz
Static linux 2.2.x binary:
http://bedlinux.tripod.com/download/bed-0.2.19.bin.ELF-static.tar.gz
FreeBSD 4.4 binary:
http://bedlinux.tripod.com/download/bed-0.2.19.FreeBSD.tar.gz
Windows 95 Binary (using pdcurses):
http://bedlinux.tripod.com/download/bed-0.2.19.win32.zip
Needs cygwin1.dll out of the bootstrap package of cygwin. You can also take this one http://bedlinux.tripod.com/download/cygwin1.dll.zip
It is compiled with the free CYGWIN version of gcc. See http://sources.redhat.com/cygwin/
To compile bed for win32 you need:
-gcc,binutils,gnu make,grep, sed,textutils,findutils,fileutils,diffutils, which and probably some other utilities from cygwin http://sources.redhat.com/cygwin/
-GNU regex (different from libregex.a from cygwin): e.g
http://ftp.kiarchive.ru/pub/gnu/gnu-mirror/regex/
-pdcurses source (http://www.lightlink.com/hessling/downloads.html)

## SEE ALSO

printf(3), scanf(3), strings(1), grep(1), dd(1) head(1), tail(1), regex(7), ncurses(3), od(1), hexdump(1), hex(1), bpe(1), beav(1), hexed(1), hexedit(1), khexdit(1), khexedit(1), ghex(1), bvi(1) terminfo(5) readelf(1)

## Index

NAME
SYNOPSIS
DESCRIPTION
  Interface
  Data types
  Search
  Replace
  Tools
OPTIONS
CONFIGURATION
  Path
  Keys
  Menu
  Call_on
  Context
  Color
  Procedures
PLUGINS
  Introduction
  Editor
  Global
  Datatypes
  Filters
ENVIRONMENT
FILES
PORTABILITY
AUTHOR
LOCATION
DOWNLOAD
SEE ALSO

This document was created by man2html, using the manual pages.
Time: 18:43:11 GMT, April 21, 2003