////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2004
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with Scorched3D; if not, write to the Free Software
//    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
////////////////////////////////////////////////////////////////////////////////

#include <GLW/GLWTip.h>

unsigned int GLWTip::nextId_ = 0;

GLWTipI::~GLWTipI()
{

}

GLWTip::GLWTip(const char *tit, const char *tex) 
	: id_(++nextId_), handler_(0)
{
	setText(tit, tex);
}

GLWTip::~GLWTip()
{
}

void GLWTip::populate()
{
	if (handler_) handler_->populateCalled(id_);
}

void GLWTip::setText(const char *title, const char *text)
{
	title_ = title; text_ = text;
}
