<defn>
    <minplayers>4</minplayers>
    <maxplayers>24</maxplayers>
	<landscapewidth>256</landscapewidth>
	<landscapeheight>256</landscapeheight>
    <surround type="generate">
		<mask>data/landscapes/surround-mask.bmp</mask>
		<landhills>
			<min>32</min><max>50</max>
		</landhills>
		<landheight>
			<min>30</min><max>50</max>
		</landheight>
		<landpeakwidthx>
			<min>2</min><max>3</max>
		</landpeakwidthx>
		<landpeakwidthy>
			<min>-1</min><max>1</max>
		</landpeakwidthy>
		<landpeakheight>
			<min>1.0</min><max>1.5</max>
		</landpeakheight>
		<landsmoothing>0.04</landsmoothing>
		<levelsurround>true</levelsurround>
	</surround>
	<roof type="sky"></roof>
    <tankstart type="height">
    	<startcloseness>20</startcloseness>
    	<height><min>9</min><max>100</max></height>
    	<startmask></startmask>
    </tankstart>
    <heightmap type="file">
    	<file>data/landscapes/hexisle.bmp</file>
    	<levelsurround>true</levelsurround>
    </heightmap>
	<events>
		<event>data/landscapes/eventscargodrop.xml</event>
	</events>
</defn>