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# RemoteClient Struct Reference

Stores information about a remote client. In this case, only the socket used by that client. More...

`#include <TCPInterface.h>`

List of all members.

## Public Attributes
SOCKET | socket
PlayerID | playerId

## Detailed Description

Stores information about a remote client. In this case, only the socket used by that client.

The documentation for this struct was generated from the following files:

- C:/RakNet 2.518/Include/SimpleTCPServer.h
- C:/RakNet 2.518/Include/TCPInterface.h