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# GameServerList Struct Reference
[MasterServer]

Just a utility class. More...

`#include <MasterCommon.h>`

List of all members.

## Public Member Functions
void | Clear (void)
void | SortOnKey (char *key, bool ascending)
void | QuickSort (int low, int high, bool ascending)
int | Partition (int low, int high, bool ascending)
int | GetIndexByPlayerID (PlayerID playerID)
## Public Attributes
DataStructures::List< GameServer * > | serverList

## Detailed Description

Just a utility class.

The documentation for this struct was generated from the following files:

- C:/RakNet/Samples/MasterServer/MasterCommon.h
- C:/RakNet/Samples/MasterServer/MasterCommon.cpp