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# SocketLayer.cpp File Reference

SocketLayer class implementation. More...

`#include "SocketLayer.h"`
`#include <assert.h>`
`#include "MTUSize.h"`
`#include <string.h>`
`#include <unistd.h>`
`#include <fcntl.h>`
`#include "ExtendedOverlappedPool.h"`

## Defines
#define | COMPATIBILITY_2_RECV_FROM_FLAGS 0
## Functions
void | ProcessNetworkPacket (const unsigned int binaryAddress, const unsigned short port, const char *data, const int length, RakPeer *rakPeer)
void | ProcessPortUnreachable (const unsigned int binaryAddress, const unsigned short port, RakPeer *rakPeer)

## Detailed Description

SocketLayer class implementation.

This file is part of RakNet Copyright 2003 Rakkarsoft LLC and Kevin Jenkins.

Usage of Raknet is subject to the appropriate licence agreement. "Shareware" Licensees with Rakkarsoft LLC are subject to the shareware license found at http://www.rakkarsoft.com/shareWareLicense.html which you agreed to upon purchase of a "Shareware license" "Commercial" Licensees with Rakkarsoft LLC are subject to the commercial license found at http://www.rakkarsoft.com/sourceCodeLicense.html which you agreed to upon purchase of a "Commercial license" Custom license users are subject to the terms therein. All other users are subject to the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

Refer to the appropriate license agreement for distribution, modification, and warranty rights.