# Microsoft Developer Studio Project File - Name="osgPlugin osgFX" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=osgPlugin osgFX - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE "osgPlugin osgFX - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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CPP=cl.exe
MTL=midl.exe
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!IF  "$(CFG)" == "osgPlugin osgFX - Win32 Debug"

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!ELSEIF  "$(CFG)" == "osgPlugin osgFX - Win32 Release"

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# ADD BASE CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "DOT_OSGNV_EXPORTS" /D "_MBCS" /GF /c
# ADD CPP /nologo /MD /W3 /GR /GX /Zi /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "DOT_OSGNV_EXPORTS" /D "_MBCS" /GF /c
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# Begin Target

# Name "osgPlugin osgFX - Win32 Debug"
# Name "osgPlugin osgFX - Win32 Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;def;odl;idl;hpj;bat;asm"
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_AnisotropicLighting.cpp
DEP_CPP_IO_AN=\
	"..\..\..\Include\osg\ArgumentParser"\
	"..\..\..\Include\Osg\Array"\
	"..\..\..\Include\Osg\BoundingBox"\
	"..\..\..\Include\Osg\BoundingSphere"\
	"..\..\..\include\osg\buffered_value"\
	"..\..\..\Include\Osg\ConvexPlanarOccluder"\
	"..\..\..\Include\Osg\ConvexPlanarPolygon"\
	"..\..\..\Include\Osg\CopyOp"\
	"..\..\..\include\osg\DisplaySettings"\
	"..\..\..\Include\Osg\Drawable"\
	"..\..\..\Include\Osg\Export"\
	"..\..\..\include\osg\fast_back_stack"\
	"..\..\..\include\osg\FrameStamp"\
	"..\..\..\Include\Osg\Geode"\
	"..\..\..\Include\Osg\Gl"\
	"..\..\..\Include\Osg\Group"\
	"..\..\..\Include\Osg\Image"\
	"..\..\..\include\osg\Math"\
	"..\..\..\Include\Osg\Matrix"\
	"..\..\..\Include\Osg\Node"\
	"..\..\..\include\osg\NodeCallback"\
	"..\..\..\Include\Osg\NodeVisitor"\
	"..\..\..\Include\Osg\Object"\
	"..\..\..\Include\Osg\OccluderNode"\
	"..\..\..\Include\Osg\Plane"\
	"..\..\..\Include\Osg\Polytope"\
	"..\..\..\Include\Osg\Quat"\
	"..\..\..\include\osg\ref_ptr"\
	"..\..\..\Include\Osg\Referenced"\
	"..\..\..\Include\Osg\Shape"\
	"..\..\..\Include\Osg\State"\
	"..\..\..\Include\Osg\StateAttribute"\
	"..\..\..\Include\Osg\StateSet"\
	"..\..\..\Include\Osg\Texture"\
	"..\..\..\Include\Osg\Texture2D"\
	"..\..\..\include\osg\UByte4"\
	"..\..\..\Include\Osg\Vec2"\
	"..\..\..\Include\Osg\Vec3"\
	"..\..\..\Include\Osg\Vec4"\
	"..\..\..\include\osg\Viewport"\
	"..\..\..\Include\osgDB\DotOsgWrapper"\
	"..\..\..\Include\osgDB\DynamicLibrary"\
	"..\..\..\Include\osgDB\Export"\
	"..\..\..\Include\osgDB\Field"\
	"..\..\..\Include\osgDB\FieldReader"\
	"..\..\..\Include\osgDB\FieldReaderIterator"\
	"..\..\..\Include\osgDB\Input"\
	"..\..\..\Include\osgDB\Output"\
	"..\..\..\include\osgDB\ReaderWriter"\
	"..\..\..\Include\osgDB\Registry"\
	"..\..\..\include\osgFX\AnisotropicLighting"\
	"..\..\..\include\osgFX\Effect"\
	"..\..\..\include\osgFX\Export"\
	"..\..\..\include\osgFX\Technique"\
	
# End Source File
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_BumpMapping.cpp
# End Source File
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_Cartoon.cpp
DEP_CPP_IO_CA=\
	"..\..\..\Include\osg\ArgumentParser"\
	"..\..\..\Include\Osg\Array"\
	"..\..\..\Include\Osg\BoundingBox"\
	"..\..\..\Include\Osg\BoundingSphere"\
	"..\..\..\include\osg\buffered_value"\
	"..\..\..\Include\Osg\ConvexPlanarOccluder"\
	"..\..\..\Include\Osg\ConvexPlanarPolygon"\
	"..\..\..\Include\Osg\CopyOp"\
	"..\..\..\include\osg\DisplaySettings"\
	"..\..\..\Include\Osg\Drawable"\
	"..\..\..\Include\Osg\Export"\
	"..\..\..\include\osg\fast_back_stack"\
	"..\..\..\include\osg\FrameStamp"\
	"..\..\..\Include\Osg\Geode"\
	"..\..\..\Include\Osg\Gl"\
	"..\..\..\Include\Osg\Group"\
	"..\..\..\Include\Osg\Image"\
	"..\..\..\Include\Osg\LineWidth"\
	"..\..\..\Include\Osg\Material"\
	"..\..\..\include\osg\Math"\
	"..\..\..\Include\Osg\Matrix"\
	"..\..\..\Include\Osg\Node"\
	"..\..\..\include\osg\NodeCallback"\
	"..\..\..\Include\Osg\NodeVisitor"\
	"..\..\..\Include\Osg\Object"\
	"..\..\..\Include\Osg\OccluderNode"\
	"..\..\..\Include\Osg\Plane"\
	"..\..\..\Include\Osg\Polytope"\
	"..\..\..\Include\Osg\Quat"\
	"..\..\..\include\osg\ref_ptr"\
	"..\..\..\Include\Osg\Referenced"\
	"..\..\..\Include\Osg\Shape"\
	"..\..\..\Include\Osg\State"\
	"..\..\..\Include\Osg\StateAttribute"\
	"..\..\..\Include\Osg\StateSet"\
	"..\..\..\include\osg\UByte4"\
	"..\..\..\Include\Osg\Vec2"\
	"..\..\..\Include\Osg\Vec3"\
	"..\..\..\Include\Osg\Vec4"\
	"..\..\..\include\osg\Viewport"\
	"..\..\..\Include\osgDB\DotOsgWrapper"\
	"..\..\..\Include\osgDB\DynamicLibrary"\
	"..\..\..\Include\osgDB\Export"\
	"..\..\..\Include\osgDB\Field"\
	"..\..\..\Include\osgDB\FieldReader"\
	"..\..\..\Include\osgDB\FieldReaderIterator"\
	"..\..\..\Include\osgDB\Input"\
	"..\..\..\Include\osgDB\Output"\
	"..\..\..\include\osgDB\ReaderWriter"\
	"..\..\..\Include\osgDB\Registry"\
	"..\..\..\include\osgFX\Cartoon"\
	"..\..\..\include\osgFX\Effect"\
	"..\..\..\include\osgFX\Export"\
	"..\..\..\include\osgFX\Technique"\
	
# End Source File
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_Effect.cpp
DEP_CPP_IO_EF=\
	"..\..\..\Include\osg\ArgumentParser"\
	"..\..\..\Include\Osg\Array"\
	"..\..\..\Include\Osg\BoundingBox"\
	"..\..\..\Include\Osg\BoundingSphere"\
	"..\..\..\include\osg\buffered_value"\
	"..\..\..\Include\Osg\ConvexPlanarOccluder"\
	"..\..\..\Include\Osg\ConvexPlanarPolygon"\
	"..\..\..\Include\Osg\CopyOp"\
	"..\..\..\include\osg\DisplaySettings"\
	"..\..\..\Include\Osg\Drawable"\
	"..\..\..\Include\Osg\Export"\
	"..\..\..\include\osg\fast_back_stack"\
	"..\..\..\include\osg\FrameStamp"\
	"..\..\..\Include\Osg\Geode"\
	"..\..\..\Include\Osg\Gl"\
	"..\..\..\Include\Osg\Group"\
	"..\..\..\Include\Osg\Image"\
	"..\..\..\include\osg\Math"\
	"..\..\..\Include\Osg\Matrix"\
	"..\..\..\Include\Osg\Node"\
	"..\..\..\include\osg\NodeCallback"\
	"..\..\..\Include\Osg\NodeVisitor"\
	"..\..\..\Include\Osg\Object"\
	"..\..\..\Include\Osg\OccluderNode"\
	"..\..\..\Include\Osg\Plane"\
	"..\..\..\Include\Osg\Polytope"\
	"..\..\..\Include\Osg\Quat"\
	"..\..\..\include\osg\ref_ptr"\
	"..\..\..\Include\Osg\Referenced"\
	"..\..\..\Include\Osg\Shape"\
	"..\..\..\Include\Osg\State"\
	"..\..\..\Include\Osg\StateAttribute"\
	"..\..\..\Include\Osg\StateSet"\
	"..\..\..\include\osg\UByte4"\
	"..\..\..\Include\Osg\Vec2"\
	"..\..\..\Include\Osg\Vec3"\
	"..\..\..\Include\Osg\Vec4"\
	"..\..\..\include\osg\Viewport"\
	"..\..\..\Include\osgDB\DotOsgWrapper"\
	"..\..\..\Include\osgDB\DynamicLibrary"\
	"..\..\..\Include\osgDB\Export"\
	"..\..\..\Include\osgDB\Field"\
	"..\..\..\Include\osgDB\FieldReader"\
	"..\..\..\Include\osgDB\FieldReaderIterator"\
	"..\..\..\Include\osgDB\Input"\
	"..\..\..\Include\osgDB\Output"\
	"..\..\..\include\osgDB\ReaderWriter"\
	"..\..\..\Include\osgDB\Registry"\
	"..\..\..\include\osgFX\Effect"\
	"..\..\..\include\osgFX\Export"\
	"..\..\..\include\osgFX\Technique"\
	
# End Source File
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_Scribe.cpp
DEP_CPP_IO_SC=\
	"..\..\..\Include\osg\ArgumentParser"\
	"..\..\..\Include\Osg\Array"\
	"..\..\..\Include\Osg\BoundingBox"\
	"..\..\..\Include\Osg\BoundingSphere"\
	"..\..\..\include\osg\buffered_value"\
	"..\..\..\Include\Osg\ConvexPlanarOccluder"\
	"..\..\..\Include\Osg\ConvexPlanarPolygon"\
	"..\..\..\Include\Osg\CopyOp"\
	"..\..\..\include\osg\DisplaySettings"\
	"..\..\..\Include\Osg\Drawable"\
	"..\..\..\Include\Osg\Export"\
	"..\..\..\include\osg\fast_back_stack"\
	"..\..\..\include\osg\FrameStamp"\
	"..\..\..\Include\Osg\Geode"\
	"..\..\..\Include\Osg\Gl"\
	"..\..\..\Include\Osg\Group"\
	"..\..\..\Include\Osg\Image"\
	"..\..\..\Include\Osg\LineWidth"\
	"..\..\..\Include\Osg\Material"\
	"..\..\..\include\osg\Math"\
	"..\..\..\Include\Osg\Matrix"\
	"..\..\..\Include\Osg\Node"\
	"..\..\..\include\osg\NodeCallback"\
	"..\..\..\Include\Osg\NodeVisitor"\
	"..\..\..\Include\Osg\Object"\
	"..\..\..\Include\Osg\OccluderNode"\
	"..\..\..\Include\Osg\Plane"\
	"..\..\..\Include\Osg\Polytope"\
	"..\..\..\Include\Osg\Quat"\
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	"..\..\..\Include\Osg\Referenced"\
	"..\..\..\Include\Osg\Shape"\
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	"..\..\..\Include\Osg\Vec2"\
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	"..\..\..\Include\osgDB\Field"\
	"..\..\..\Include\osgDB\FieldReader"\
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	"..\..\..\include\osgFX\Technique"\
	
# End Source File
# Begin Source File

SOURCE=..\..\..\src\osgPlugins\osgFX\IO_SpecularHighlights.cpp
DEP_CPP_IO_SP=\
	"..\..\..\Include\osg\ArgumentParser"\
	"..\..\..\Include\Osg\Array"\
	"..\..\..\Include\Osg\BoundingBox"\
	"..\..\..\Include\Osg\BoundingSphere"\
	"..\..\..\include\osg\buffered_value"\
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	"..\..\..\Include\Osg\CopyOp"\
	"..\..\..\include\osg\DisplaySettings"\
	"..\..\..\Include\Osg\Drawable"\
	"..\..\..\Include\Osg\Export"\
	"..\..\..\include\osg\fast_back_stack"\
	"..\..\..\include\osg\FrameStamp"\
	"..\..\..\Include\Osg\Geode"\
	"..\..\..\Include\Osg\Gl"\
	"..\..\..\Include\Osg\Group"\
	"..\..\..\Include\Osg\Image"\
	"..\..\..\include\osg\Math"\
	"..\..\..\Include\Osg\Matrix"\
	"..\..\..\Include\Osg\Node"\
	"..\..\..\include\osg\NodeCallback"\
	"..\..\..\Include\Osg\NodeVisitor"\
	"..\..\..\Include\Osg\Object"\
	"..\..\..\Include\Osg\OccluderNode"\
	"..\..\..\Include\Osg\Plane"\
	"..\..\..\Include\Osg\Polytope"\
	"..\..\..\Include\Osg\Quat"\
	"..\..\..\include\osg\ref_ptr"\
	"..\..\..\Include\Osg\Referenced"\
	"..\..\..\Include\Osg\Shape"\
	"..\..\..\Include\Osg\State"\
	"..\..\..\Include\Osg\StateAttribute"\
	"..\..\..\Include\Osg\StateSet"\
	"..\..\..\include\osg\UByte4"\
	"..\..\..\Include\Osg\Vec2"\
	"..\..\..\Include\Osg\Vec3"\
	"..\..\..\Include\Osg\Vec4"\
	"..\..\..\include\osg\Viewport"\
	"..\..\..\Include\osgDB\DotOsgWrapper"\
	"..\..\..\Include\osgDB\DynamicLibrary"\
	"..\..\..\Include\osgDB\Export"\
	"..\..\..\Include\osgDB\Field"\
	"..\..\..\Include\osgDB\FieldReader"\
	"..\..\..\Include\osgDB\FieldReaderIterator"\
	"..\..\..\Include\osgDB\Input"\
	"..\..\..\Include\osgDB\Output"\
	"..\..\..\include\osgDB\ReaderWriter"\
	"..\..\..\Include\osgDB\Registry"\
	"..\..\..\include\osgFX\Effect"\
	"..\..\..\include\osgFX\Export"\
	"..\..\..\include\osgFX\SpecularHighlights"\
	"..\..\..\include\osgFX\Technique"\
	
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