// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventHandlerVisitor>
#include <osgGA/MatrixManipulator>
#include <osgGA/StateSetManipulator>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventHandlerVisitor)
	I_Method1(void, visit, IN, osgGA::GUIEventHandler &, x);
	I_Method1(void, visit, IN, osgGA::CompositeGUIEventHandler &, x);
	I_Method1(void, visit, IN, osgGA::MatrixManipulator &, x);
	I_Method1(void, visit, IN, osgGA::StateSetManipulator &, x);
	I_Method0(const osgGA::GUIEventAdapter *, getGUIEventAdapter);
	I_Method0(osgGA::GUIActionAdapter *, getGUIActionAdapter);
	I_ReadOnlyProperty(osgGA::GUIActionAdapter *, GUIActionAdapter);
	I_ReadOnlyProperty(const osgGA::GUIEventAdapter *, GUIEventAdapter);
END_REFLECTOR

