// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/Vec4>
#include <osgSim/ColorRange>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_OBJECT_REFLECTOR(osgSim::ColorRange)
	I_BaseType(osgSim::ScalarsToColors);
	I_Constructor2(IN, float, min, IN, float, max);
	I_Constructor3(IN, float, min, IN, float, max, IN, const std::vector< osg::Vec4 > &, colors);
	I_Method1(void, setColors, IN, const std::vector< osg::Vec4 > &, colors);
	I_Method1(osg::Vec4, getColor, IN, float, scalar);
	I_WriteOnlyProperty(const std::vector< osg::Vec4 > &, Colors);
END_REFLECTOR

STD_VECTOR_REFLECTOR(std::vector< osg::Vec4 >);

