# FreeDoko translation: part gui
# language: english

!input	"text.gtkmm.menu"
!input	"text.help"

# buttons
apply				= apply
close				= close
reset				= reset
abort				= abort
adopt				= adopt
allot				= allot
load				= load
save				= save
hardcoded			= hardcoded

# init (splash screen)
loading back of the cards	= loading back of the cards
loading the cards		= loading the cards
loading the icons		= loading the icons
initiating the GUI		= initiating the GUI
finished			= finished

# settings
settings			= settings
preferences			= preferences
general				= general
behaviour			= gehaviour
cards order			= cards order
appearance			= appearance
cards				= cards
theme				= theme
fonts				= fonts


# settings of the party
party settings			= party settings

general				= general
game seed			= game seed
startplayer			= startplayer

player				= player
player %unumber%		= player %unumber%
players				= players
name				= name
random				= random
type				= type
configure			= configure
player %uno% configuration	= player %uno% configuration

start party			= start party
load bug report			= load bug report
save on desktop			= save on desktop


# rules
rules				= rules
files				= files
save rules			= save rules
load rules			= load rules
other rules			= other rules
solo				= solo
dollen				= dollen
swines				= swines
extrapoints			= extrapoints

# aiconfig
save aiconfig of %splayer%	= save aiconfig of %splayer%

# reservation
reservation			= reservation
reservation (%sname%)		= reservation (%sname%)
reservation default		= default
solo				= solo

reservation announce		= announce

# gametype
gametype			= gametype
gametype: %ttype%		= gametype: %ttype%
%splayer% plays a %tgametype%.	= %splayer% plays a %tgametype%.
%splayer% has %tgametype%.	= %splayer% has %tgametype%.
%splayer% has a %tgametype%.	= %splayer% has a %tgametype%.
%splayer% has a %tgametype%: %tselector%.	= %splayer% has a %tgametype%: %tselector%.
partner is %splayer%.		= partner is %splayer%.
%splayer% has returned %utrumpno% trump.	= \
	%splayer% has returned %utrumpno% trump.
%splayer% has returned %utrumpno% trumps.	= \
	%splayer% has returned %utrumpno% trumps.
%splayer% marries %sbride%.	= %splayer% marries %sbride%.
%splayer% has found no bride.	= %splayer% has found no bride.
%splayer% has swines.		= %splayer% has swines.
%splayer% has hyperswines.	= %splayer% has hyperswines.
%splayer% announces '%tannouncement%'.	= %splayer% announces '%tannouncement%'.

# card suggestion
Thinking, please wait.		= Thinking, please wait.


# genscher
no genscher			= no genscher
new partner			= new partner
Select a new partner or keep the old.	= Select a new partner or keep the old.
Genscher: %splayer% chooses %spartner%.	= Genscher: %splayer% chooses %spartner%.
Genscher: Please choose your partner.	= Genscher: Please choose your partner.

# full trick
full trick			= full trick
The trick goes to %swinner%.	= The trick goes to %swinner%.
Points in the trick: %upoints%	= Points in the trick: %upoints%
of player			= of player

# last trick
last trick			= last trick
%unumber%. trick		= %unumber%. trick
startplayer: %sname%		= startplayer: %sname%
winner: %sname%			= winner: %sname%

# card suggestion
suggested card			= suggested card
play card			= play card

# party points
party points			= party points
game				= game
game points			= game points

# game overview
show game overview		= show game overview
Game overview: %ugame%		= Game overview: %ugame%

# game finished
game finished			= game finished
show party points		= show party points
next game			= next game

# game summary
game summary			= game summary
game %ugameno%			= game %ugameno%
name				= name
trick points			= trick points
team				= team
Winner: no team			= no winner
Winner: %tteam%			= Winner: %tteam%
Winner: team %tteam% with %upoints% point	= \
	Winner: team %tteam% with %upoints% point
Winner: team %tteam% with %upoints% points	= \
	Winner: team %tteam% with %upoints% points
game points: %ipoints%		= game points: %ipoints%
game points: %ipoints% for %tteam%	= game points: %ipoints% for %tteam%
team				= team
sign				= sign
point(s)			= point(s)
description			= description


Cannot construct the icon for the announcement '%tannouncement%'.\n\
Keeping the old one.	= \
	Cannot construct the icon for the announcement '%tannouncement%'.\n\
	Keeping the old one.
