/**********************************************************************
 *
 *   FreeDoko a Doppelkopf-Game
 *    
 *   Copyright (C) 2001-2004  by Diether Knof and Borg Enders
 *
 *   This program is free software; you can redistribute it and/or 
 *   modify it under the terms of the GNU General Public License as 
 *   published by the Free Software Foundation; either version 2 of 
 *   the License, or (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details. 
 *   You can find this license in the file 'gpl.txt'.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, 
 *   MA  02111-1307  USA
 *
 *  Contact:
 *    Diether Knof dknof@gmx.de
 *    Borg Enders  borg@borgsoft.de
 *
 **********************************************************************/

#ifdef USE_UI_GTKMM

#ifndef GTKMM_PLAYERS_HEADER
#define GTKMM_PLAYERS_HEADER

#include "base.h"
#include <gtkmm/notebook.h>

class Player;
namespace UI_GTKMM_NS {

  /**
   **
   ** @brief	the notebook with all players
   **
   ** @author	Diether Knof
   **
   ** @todo	AiConfig
   **
   **/
  class Players : public Base, public Gtk::Notebook {
    public:
      class Player;
      class AiConfigs;

    public:
      Players(Base* const parent);
      ~Players();

      Player& player(unsigned const playerno);

      void create_backup();
      void reset();

      void switch_to_player(unsigned const playerno);

      void sensitivity_update();
      void update();
      void player_update(::Player const& player);
      void name_update(::Player const& player);

    private:
      void init();

      void on_switch_page(GtkNotebookPage* page, guint playerno);

    public:
      AiConfigs* aiconfigs;

    private:
      vector<Player*> player_;

    private: // unused
      Players();
      Players(Players const& main_window);
      Players& operator=(Players const& main_window);
  }; // class Players : public Base, public Gtk::Notebook

} // namespace UI_GTKMM_NS

#endif // #ifdef GTKMM_PLAYERS_HEADER

#endif // #ifdef USE_UI_GTKMM
