/**********************************************************************
 *
 *   FreeDoko a Doppelkopf-Game
 *    
 *   Copyright (C) 2001-2004  by Diether Knof and Borg Enders
 *
 *   This program is free software; you can redistribute it and/or 
 *   modify it under the terms of the GNU General Public License as 
 *   published by the Free Software Foundation; either version 2 of 
 *   the License, or (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details. 
 *   You can find this license in the file 'gpl.txt'.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, 
 *   MA  02111-1307  USA
 *
 *  Contact:
 *    Diether Knof dknof@gmx.de
 *    Borg Enders  borg@borgsoft.de
 *
 **********************************************************************/

#ifdef USE_UI_GTK
#ifndef GTK_GENSCHER_HEADER
#define GTK_GENSCHER_HEADER

#include "playfield.dialog.h"
class Player;

namespace GTK_DOKO {
#include <gtk/gtkwidget.h>
  class Genscher : public PlayfieldDialog {
    public:
      // constructor
      Genscher(Playfield* const playfield);
      // destructor
      ~Genscher();

      // select a partner
      Player const* select_partner();

      // a player is selected
      static void select_player_event(GtkWidget* button, gpointer genscher);
      void select_player(Player const* const player);

      // update the name of the player
      void name_update(Player const& player);
      // update the language
      void language_update();
      
    private:
      // description of the window
      GtkWidget* description;
      // frame around the players
      GtkWidget* player_frame;
      // buttons with the players to select
      vector<GtkWidget*> player;

      // the selected player
      Player const* selected_player;
      // whether the choice has been made
      bool choice_made;

    private: // not to be used
      Genscher();
      Genscher(Genscher const&);
      Genscher& operator=(Genscher const&);
  }; // class Genscher : public PlayfieldDialog

} // namespace GTK_DOKO

#endif // #ifndef GTK_GENSCHER_HEADER
#endif // #ifdef USE_UI_GTK
