/* "CodeWorker":	a scripting language for parsing and generating text.

Copyright (C) 1996-1997, 1999-2002 Cédric Lemaire

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

To contact the author: codeworker@free.fr
*/

#ifndef _BNFReadByte_h_
#define _BNFReadByte_h_

#include "BNFReadChar.h"

namespace CodeWorker {
	class BNFReadByte : public BNFReadChar {
	public:
		BNFReadByte(DtaBNFScript* pBNFScript, GrfBlock* pParent, bool bContinue);
		virtual ~BNFReadByte();

		virtual void accept(DtaVisitor& visitor, DtaVisitorEnvironment& env);

		virtual void setConstantsToMatch(const std::vector<std::string>& listOfConstants);

		virtual std::string toString() const;

	protected:
		virtual void postExecutionAssignment(DtaScriptVariable& variable, unsigned char cChar);

		virtual void compileCppAssignment(CppCompilerEnvironment& theCompilerEnvironment, int iCursor) const;

	private:
		static std::string constantsToString(const std::vector<std::string>& listOfConstants);
	};
}

#endif
