SMALL PROJECTS
 - handle O.K. even nives without any animated element
 - editor should be able to put starting positions on tunnels 
   or other special elements
 - dynamic allocation of rscase, rstunel and rsrect
 - freeinganimations ??
 - center the intro without offset
 - redefition of ??
 - add gettext strings
 - introduce Mode type to collect gamemode, danslemenu tete ...
 - handling of nives larger than 16*15
 - faster configurevt in nived
 - translation to english
 - makefiles for gettext, msgfmt and msgmerge
 - what about the *.g files?
 - add new miracles - "pouvoirs" (freezing, walking through walls)
 - move saving of a nive from nived to niveaux2.c
 - decrease the number of global variables

HEAVY DUTY
 - dynamic allocation of memory for variables depending on 
   the number of players and the size of the "nives"
 - nives of various sizes
 - various number of players (even more than 8)
 - import/export of *.bmp in spred
 - improve editor of nives (completely)
 - multi player on several computers
 - make fakes redundant
