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.TH "KAboutApplication" 3 "28 Jan 2004" "kdeui Library" \" -*- nroff -*-
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.SH NAME
KAboutApplication \- This class provides the standard 'About Application' dialog box that is used by \fBKHelpMenu\fP. Standard 'About Application' dialog box.  

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.SH SYNOPSIS
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\fC#include <kaboutapplication.h>\fP
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Inherits \fBKAboutDialog\fP.
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.SS "Public Member Functions"

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.RI "\fBKAboutApplication\fP (\fBQWidget\fP *parent=0, const  char *name=0, bool modal=true)"
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.RI "\fIConstructor. \fP"
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.RI "\fBKAboutApplication\fP (const  \fBKAboutData\fP *aboutData, \fBQWidget\fP *parent=0, const  char *name=0, bool modal=true)"
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.RI "\fIConstructor. \fP"
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.SS "Protected Member Functions"

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.RI "void \fBbuildDialog\fP (const  \fBKAboutData\fP *aboutData)"
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.SH "Detailed Description"
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This class provides the standard 'About Application' dialog box that is used by \fBKHelpMenu\fP. Standard 'About Application' dialog box. 

It uses the information of the global \fBKAboutData\fP that is specified at the start of you program in main(). Normally you should not use this class directly but rather the \fBKHelpMenu\fP class or even better just subclass your toplevel window from \fBKMainWindow\fP. If you do the latter, the help menu and thereby this dialog box is available through the \fBKMainWindow::helpMenu\fP() function.
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\fBAuthor:\fP
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Waldo Bastian (bastian@kde.org) and Espen Sand (espen@kde.org) 
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\fBVersion:\fP
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$Id 
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Definition at line 44 of file kaboutapplication.h.
.SH "Constructor & Destructor Documentation"
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.SS "KAboutApplication::KAboutApplication (\fBQWidget\fP * parent = 0, const char * name = 0, bool modal = true)"
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Constructor. Creates a fully featured 'About Application' dialog box. Note that this dialog is made modeless in the \fBKHelpMenu\fP class so the users may expect a modeless dialog.
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\fBParameters:\fP
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\fIparent\fP The parent of the dialog box. You should use the toplevel window so that the dialog becomes centered. 
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\fIname\fP Internal name of the widget. This name is not used in the caption. 
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\fImodal\fP If false, this widget will be modeless and must be made visible using \fBQWidget::show\fP(). Otherwise it will be modal and must be made visible using \fBQWidget::exec\fP(). 
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Definition at line 34 of file kaboutapplication.cpp.
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References KGlobal::instance(), and KStdAccel::name().
.SS "KAboutApplication::KAboutApplication (const \fBKAboutData\fP * aboutData, \fBQWidget\fP * parent = 0, const char * name = 0, bool modal = true)"
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Constructor. Mostly does the same stuff as the above constructor, except that it can take a custom \fBKAboutData\fP object instead of the one specified in your main() function. This is especially useful for applications which are implemented as (dynamically loaded) libraries, e.g. panel applets.
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\fBParameters:\fP
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\fIaboutData\fP A pointer to a \fBKAboutData\fP object which data will be used for filling the dialog. 
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\fIparent\fP The parent of the dialog box. You should use the toplevel window so that the dialog becomes centered. 
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\fIname\fP Internal name of the widget. This name is not used in the caption. 
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\fImodal\fP If false, this widget will be modeless and must be made visible using \fBQWidget::show\fP(). Otherwise it will be modal and must be made visible using \fBQWidget::exec\fP(). 
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Definition at line 44 of file kaboutapplication.cpp.
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References KStdAccel::name().

.SH "Author"
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